Rerun C++ SDK
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rerun::components::FillRatio Struct Reference

Component: How much a primitive fills out the available space. More...

#include <rerun/components/fill_ratio.hpp>

Public Member Functions

 FillRatio (rerun::datatypes::Float32 value_)
 
FillRatiooperator= (rerun::datatypes::Float32 value_)
 
 FillRatio (float value_)
 
FillRatiooperator= (float value_)
 
 operator rerun::datatypes::Float32 () const
 Cast to the underlying Float32 datatype.
 

Public Attributes

rerun::datatypes::Float32 value
 

Detailed Description

Component: How much a primitive fills out the available space.

Used for instance to scale the points of the point cloud created from archetypes::DepthImage projection in 3D views. Valid range is from 0 to max float although typically values above 1.0 are not useful.

Defaults to 1.0.


The documentation for this struct was generated from the following file: