Rerun C++ SDK
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Component: A gamma correction value to be used with a scalar value or color. More...
#include <rerun/components/gamma_correction.hpp>
Public Member Functions | |
GammaCorrection (rerun::datatypes::Float32 gamma_) | |
GammaCorrection & | operator= (rerun::datatypes::Float32 gamma_) |
GammaCorrection (float value_) | |
GammaCorrection & | operator= (float value_) |
operator rerun::datatypes::Float32 () const | |
Cast to the underlying Float32 datatype. | |
Public Attributes | |
rerun::datatypes::Float32 | gamma |
Component: A gamma correction value to be used with a scalar value or color.
Used to adjust the gamma of a color or scalar value between 0 and 1 before rendering. new_value = old_value ^ gamma
Valid range is from 0 (excluding) to max float. Defaults to 1.0 unless otherwise specified.