Rerun C++ SDK
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Component: Half-size (radius) of a 3D box. More...
#include <rerun/components/half_size3d.hpp>
Public Member Functions | |
HalfSize3D (float x, float y, float z) | |
Construct HalfSize3D from x/y/z values. | |
float | x () const |
float | y () const |
float | z () const |
HalfSize3D (rerun::datatypes::Vec3D xyz_) | |
HalfSize3D & | operator= (rerun::datatypes::Vec3D xyz_) |
HalfSize3D (std::array< float, 3 > xyz_) | |
HalfSize3D & | operator= (std::array< float, 3 > xyz_) |
operator rerun::datatypes::Vec3D () const | |
Cast to the underlying Vec3D datatype. | |
Public Attributes | |
rerun::datatypes::Vec3D | xyz |
Component: Half-size (radius) of a 3D box.
Measured in its local coordinate system.
The box extends both in negative and positive direction along each axis. Negative sizes indicate that the box is flipped along the respective axis, but this has no effect on how it is displayed.