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Rerun C++ SDK
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Component: View-dependent color, expressed as spherical harmonics coefficients of degrees 1 through 3. More...
#include <rerun/components/spherical_harmonics3rgb.hpp>
Public Member Functions | |
| SphericalHarmonics3Rgb (rerun::datatypes::SphericalHarmonics3Rgb coefficients_) | |
| SphericalHarmonics3Rgb & | operator= (rerun::datatypes::SphericalHarmonics3Rgb coefficients_) |
| SphericalHarmonics3Rgb (std::array< std::array< rerun::half, 3 >, 15 > coefficients_) | |
| SphericalHarmonics3Rgb & | operator= (std::array< std::array< rerun::half, 3 >, 15 > coefficients_) |
| operator rerun::datatypes::SphericalHarmonics3Rgb () const | |
| Cast to the underlying SphericalHarmonics3Rgb datatype. | |
Public Attributes | |
| rerun::datatypes::SphericalHarmonics3Rgb | coefficients |
Component: View-dependent color, expressed as spherical harmonics coefficients of degrees 1 through 3.
The view-independent (degree-0) base color is represented as a separate components::Color.
⚠ This type is unstable and may change significantly in a way that the data won't be backwards compatible.