Rerun C++ SDK
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rerun::components::SphericalHarmonics3Rgb Struct Reference

Component: View-dependent color, expressed as spherical harmonics coefficients of degrees 1 through 3. More...

#include <rerun/components/spherical_harmonics3rgb.hpp>

Public Member Functions

 SphericalHarmonics3Rgb (rerun::datatypes::SphericalHarmonics3Rgb coefficients_)
 
SphericalHarmonics3Rgboperator= (rerun::datatypes::SphericalHarmonics3Rgb coefficients_)
 
 SphericalHarmonics3Rgb (std::array< std::array< rerun::half, 3 >, 15 > coefficients_)
 
SphericalHarmonics3Rgboperator= (std::array< std::array< rerun::half, 3 >, 15 > coefficients_)
 
 operator rerun::datatypes::SphericalHarmonics3Rgb () const
 Cast to the underlying SphericalHarmonics3Rgb datatype.
 

Public Attributes

rerun::datatypes::SphericalHarmonics3Rgb coefficients
 

Detailed Description

Component: View-dependent color, expressed as spherical harmonics coefficients of degrees 1 through 3.

The view-independent (degree-0) base color is represented as a separate components::Color.

This type is unstable and may change significantly in a way that the data won't be backwards compatible.


The documentation for this struct was generated from the following file: