Rerun C++ SDK
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rerun::components::VideoSample Struct Reference

Component: Video sample data (also known as "video chunk"). More...

#include <rerun/components/video_sample.hpp>

Public Member Functions

 VideoSample (rerun::datatypes::Blob buffer_)
 
VideoSampleoperator= (rerun::datatypes::Blob buffer_)
 
 VideoSample (rerun::Collection< uint8_t > data_)
 
VideoSampleoperator= (rerun::Collection< uint8_t > data_)
 
 operator rerun::datatypes::Blob () const
 Cast to the underlying Blob datatype.
 

Public Attributes

rerun::datatypes::Blob buffer
 

Detailed Description

Component: Video sample data (also known as "video chunk").

Each video sample must contain enough data for exactly one video frame (this restriction may be relaxed in the future for some codecs).

Keyframes may require additional data, for details see components::VideoCodec.


The documentation for this struct was generated from the following file: