Rerun C++ SDK
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Component: Video sample data (also known as "video chunk"). More...
#include <rerun/components/video_sample.hpp>
Public Member Functions | |
VideoSample (rerun::datatypes::Blob buffer_) | |
VideoSample & | operator= (rerun::datatypes::Blob buffer_) |
VideoSample (rerun::Collection< uint8_t > data_) | |
VideoSample & | operator= (rerun::Collection< uint8_t > data_) |
operator rerun::datatypes::Blob () const | |
Cast to the underlying Blob datatype. | |
Public Attributes | |
rerun::datatypes::Blob | buffer |
Component: Video sample data (also known as "video chunk").
Each video sample must contain enough data for exactly one video frame (this restriction may be relaxed in the future for some codecs).
Keyframes may require additional data, for details see components::VideoCodec
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