Rerun C++ SDK
Loading...
Searching...
No Matches
triangle_indices.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/components/triangle_indices.fbs".
3
4#pragma once
5
6#include "../component_descriptor.hpp"
7#include "../datatypes/uvec3d.hpp"
8#include "../result.hpp"
9
10#include <array>
11#include <cstdint>
12#include <memory>
13
14namespace rerun::components {
15 /// **Component**: The three indices of a triangle in a triangle mesh.
18
19 public: // START of extensions from triangle_indices_ext.cpp:
20 /// Construct TriangleIndices from v0/v1/v2 values.
21 TriangleIndices(uint32_t v0, uint32_t v1, uint32_t v2) : indices{v0, v1, v2} {}
22
23 /// Construct UVec3D from v0/v1/v2 uint32_t pointer.
24 explicit TriangleIndices(const uint32_t* indices_)
25 : indices{indices_[0], indices_[1], indices_[2]} {}
26
27 // END of extensions from triangle_indices_ext.cpp, start of generated code:
28
29 public:
30 TriangleIndices() = default;
31
32 TriangleIndices(rerun::datatypes::UVec3D indices_) : indices(indices_) {}
33
34 TriangleIndices& operator=(rerun::datatypes::UVec3D indices_) {
35 indices = indices_;
36 return *this;
37 }
38
39 TriangleIndices(std::array<uint32_t, 3> xyz_) : indices(xyz_) {}
40
41 TriangleIndices& operator=(std::array<uint32_t, 3> xyz_) {
42 indices = xyz_;
43 return *this;
44 }
45
46 /// Cast to the underlying UVec3D datatype
47 operator rerun::datatypes::UVec3D() const {
48 return indices;
49 }
50 };
51} // namespace rerun::components
52
53namespace rerun {
54 static_assert(sizeof(rerun::datatypes::UVec3D) == sizeof(components::TriangleIndices));
55
56 /// \private
57 template <>
58 struct Loggable<components::TriangleIndices> {
59 static constexpr ComponentDescriptor Descriptor = "rerun.components.TriangleIndices";
60
61 /// Returns the arrow data type this type corresponds to.
62 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
63 return Loggable<rerun::datatypes::UVec3D>::arrow_datatype();
64 }
65
66 /// Serializes an array of `rerun::components::TriangleIndices` into an arrow array.
67 static Result<std::shared_ptr<arrow::Array>> to_arrow(
68 const components::TriangleIndices* instances, size_t num_instances
69 ) {
70 if (num_instances == 0) {
71 return Loggable<rerun::datatypes::UVec3D>::to_arrow(nullptr, 0);
72 } else if (instances == nullptr) {
73 return rerun::Error(
74 ErrorCode::UnexpectedNullArgument,
75 "Passed array instances is null when num_elements> 0."
76 );
77 } else {
78 return Loggable<rerun::datatypes::UVec3D>::to_arrow(
79 &instances->indices,
80 num_instances
81 );
82 }
83 }
84 };
85} // namespace rerun
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:80
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
Component: The three indices of a triangle in a triangle mesh.
Definition triangle_indices.hpp:16
TriangleIndices(const uint32_t *indices_)
Construct UVec3D from v0/v1/v2 uint32_t pointer.
Definition triangle_indices.hpp:24
TriangleIndices(uint32_t v0, uint32_t v1, uint32_t v2)
Construct TriangleIndices from v0/v1/v2 values.
Definition triangle_indices.hpp:21
Datatype: A uint32 vector in 3D space.
Definition uvec3d.hpp:21