Rerun C++ SDK
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rerun::components::TriangleIndices Struct Reference

Component: The three indices of a triangle in a triangle mesh. More...

#include <rerun/components/triangle_indices.hpp>

Public Member Functions

 TriangleIndices (uint32_t v0, uint32_t v1, uint32_t v2)
 Construct TriangleIndices from v0/v1/v2 values.
 
 TriangleIndices (const uint32_t *indices_)
 Construct UVec3D from v0/v1/v2 uint32_t pointer.
 
 TriangleIndices (rerun::datatypes::UVec3D indices_)
 
TriangleIndicesoperator= (rerun::datatypes::UVec3D indices_)
 
 TriangleIndices (std::array< uint32_t, 3 > xyz_)
 
TriangleIndicesoperator= (std::array< uint32_t, 3 > xyz_)
 
 operator rerun::datatypes::UVec3D () const
 Cast to the underlying UVec3D datatype.
 

Public Attributes

rerun::datatypes::UVec3D indices
 

Detailed Description

Component: The three indices of a triangle in a triangle mesh.


The documentation for this struct was generated from the following file: