Rerun C++ SDK
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visualizer_instruction.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_sdk_types/definitions/rerun/blueprint/archetypes/visualizer_instruction.fbs".
3
4#pragma once
5
6#include "../../blueprint/components/visualizer_component_mapping.hpp"
7#include "../../blueprint/components/visualizer_type.hpp"
8#include "../../collection.hpp"
9#include "../../component_batch.hpp"
10#include "../../component_column.hpp"
11#include "../../result.hpp"
12
13#include <cstdint>
14#include <optional>
15#include <utility>
16#include <vector>
17
18namespace rerun::blueprint::archetypes {
19 /// **Archetype**: A visualizer instruction for an entity.
20 ///
21 /// ⚠ **This type is _unstable_ and may change significantly in a way that the data won't be backwards compatible.**
22 ///
24 /// The type of the visualizer.
25 std::optional<ComponentBatch> visualizer_type;
26
27 /// The component mapping pairs.
28 std::optional<ComponentBatch> component_map;
29
30 public:
31 /// The name of the archetype as used in `ComponentDescriptor`s.
32 static constexpr const char ArchetypeName[] =
33 "rerun.blueprint.archetypes.VisualizerInstruction";
34
35 /// `ComponentDescriptor` for the `visualizer_type` field.
37 ArchetypeName, "VisualizerInstruction:visualizer_type",
39 );
40 /// `ComponentDescriptor` for the `component_map` field.
42 ArchetypeName, "VisualizerInstruction:component_map",
44 );
45
46 public:
47 VisualizerInstruction() = default;
49 VisualizerInstruction(const VisualizerInstruction& other) = default;
50 VisualizerInstruction& operator=(const VisualizerInstruction& other) = default;
51 VisualizerInstruction& operator=(VisualizerInstruction&& other) = default;
52
54 )
55 : visualizer_type(ComponentBatch::from_loggable(
56 std::move(_visualizer_type), Descriptor_visualizer_type
57 )
58 .value_or_throw()) {}
59
60 /// Update only some specific fields of a `VisualizerInstruction`.
62 return VisualizerInstruction();
63 }
64
65 /// Clear all the fields of a `VisualizerInstruction`.
67
68 /// The type of the visualizer.
71 ) && {
74 .value_or_throw();
75 return std::move(*this);
76 }
77
78 /// The component mapping pairs.
81 _component_map
82 ) && {
84 .value_or_throw();
85 return std::move(*this);
86 }
87
88 /// Partitions the component data into multiple sub-batches.
89 ///
90 /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
91 /// instead, via `ComponentBatch::partitioned`.
92 ///
93 /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
94 ///
95 /// The specified `lengths` must sum to the total length of the component batch.
97
98 /// Partitions the component data into unit-length sub-batches.
99 ///
100 /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
101 /// where `n` is automatically guessed.
103 };
104
105} // namespace rerun::blueprint::archetypes
106
107namespace rerun {
108 /// \private
109 template <typename T>
110 struct AsComponents;
111
112 /// \private
113 template <>
114 struct AsComponents<blueprint::archetypes::VisualizerInstruction> {
115 /// Serialize all set component batches.
116 static Result<Collection<ComponentBatch>> as_batches(
118 );
119 };
120} // namespace rerun
Generic collection of elements that are roughly contiguous in memory.
Definition collection.hpp:49
A class for representing either a usable value, or an error.
Definition result.hpp:14
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
Arrow-encoded data of a single batch of components together with a component descriptor.
Definition component_batch.hpp:28
static Result< ComponentBatch > from_loggable(const rerun::Collection< T > &components, const ComponentDescriptor &descriptor)
Creates a new component batch from a collection of component instances.
Definition component_batch.hpp:46
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:16
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Archetype: A visualizer instruction for an entity.
Definition visualizer_instruction.hpp:23
static constexpr const char ArchetypeName[]
The name of the archetype as used in ComponentDescriptors.
Definition visualizer_instruction.hpp:32
std::optional< ComponentBatch > component_map
The component mapping pairs.
Definition visualizer_instruction.hpp:28
static constexpr auto Descriptor_visualizer_type
ComponentDescriptor for the visualizer_type field.
Definition visualizer_instruction.hpp:36
VisualizerInstruction with_component_map(const Collection< rerun::blueprint::components::VisualizerComponentMapping > &_component_map) &&
The component mapping pairs.
Definition visualizer_instruction.hpp:79
static VisualizerInstruction clear_fields()
Clear all the fields of a VisualizerInstruction.
VisualizerInstruction with_visualizer_type(const rerun::blueprint::components::VisualizerType &_visualizer_type) &&
The type of the visualizer.
Definition visualizer_instruction.hpp:69
static VisualizerInstruction update_fields()
Update only some specific fields of a VisualizerInstruction.
Definition visualizer_instruction.hpp:61
Collection< ComponentColumn > columns(const Collection< uint32_t > &lengths_)
Partitions the component data into multiple sub-batches.
Collection< ComponentColumn > columns()
Partitions the component data into unit-length sub-batches.
std::optional< ComponentBatch > visualizer_type
The type of the visualizer.
Definition visualizer_instruction.hpp:25
static constexpr auto Descriptor_component_map
ComponentDescriptor for the component_map field.
Definition visualizer_instruction.hpp:41
Component: The type of the visualizer.
Definition visualizer_type.hpp:19