Struct re_renderer::renderer::mesh_renderer::MeshRenderer
source · pub struct MeshRenderer {
render_pipeline_shaded: GpuRenderPipelineHandle,
render_pipeline_picking_layer: GpuRenderPipelineHandle,
render_pipeline_outline_mask: GpuRenderPipelineHandle,
pub bind_group_layout: GpuBindGroupLayoutHandle,
}
Fields§
§render_pipeline_shaded: GpuRenderPipelineHandle
§render_pipeline_picking_layer: GpuRenderPipelineHandle
§render_pipeline_outline_mask: GpuRenderPipelineHandle
§bind_group_layout: GpuBindGroupLayoutHandle
Trait Implementations§
source§impl Renderer for MeshRenderer
impl Renderer for MeshRenderer
type RendererDrawData = MeshDrawData
source§fn participated_phases() -> &'static [DrawPhase]
fn participated_phases() -> &'static [DrawPhase]
Combination of flags indicating in which phases
Renderer::draw
should be called.fn create_renderer(ctx: &RenderContext) -> Self
source§fn draw(
&self,
render_pipelines: &StaticResourcePoolReadLockAccessor<'_, GpuRenderPipelineHandle, RenderPipeline>,
phase: DrawPhase,
pass: &mut RenderPass<'_>,
draw_data: &Self::RendererDrawData
) -> Result<(), DrawError>
fn draw( &self, render_pipelines: &StaticResourcePoolReadLockAccessor<'_, GpuRenderPipelineHandle, RenderPipeline>, phase: DrawPhase, pass: &mut RenderPass<'_>, draw_data: &Self::RendererDrawData ) -> Result<(), DrawError>
Called once per phase given by
Renderer::participated_phases
.Auto Trait Implementations§
impl Freeze for MeshRenderer
impl RefUnwindSafe for MeshRenderer
impl Send for MeshRenderer
impl Sync for MeshRenderer
impl Unpin for MeshRenderer
impl UnwindSafe for MeshRenderer
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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§fn in_current_span(self) -> Instrumented<Self>
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self
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variant of Either<Self, Self>
if into_left
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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variant of Either<Self, Self>
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returns true
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Converts self
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