fn copy_native_video_frame_to_texture(
ctx: &RenderContext,
frame: &FrameContent,
target_texture: &Arc<DynamicResource<GpuTextureHandle, TextureDesc, GpuTextureInternal>>
) -> Result<SourceImageDataFormat, VideoPlayerError>
fn copy_native_video_frame_to_texture(
ctx: &RenderContext,
frame: &FrameContent,
target_texture: &Arc<DynamicResource<GpuTextureHandle, TextureDesc, GpuTextureInternal>>
) -> Result<SourceImageDataFormat, VideoPlayerError>