pub enum BindGroupEntry {
DefaultTextureView(GpuTextureHandle),
Buffer {
handle: GpuBufferHandle,
offset: BufferAddress,
size: Option<BufferSize>,
},
Sampler(GpuSamplerHandle),
}
Variants§
DefaultTextureView(GpuTextureHandle)
Buffer
Fields
§
handle: GpuBufferHandle
§
offset: BufferAddress
Base offset of the buffer. For bindings with dynamic == true
, this offset
will be added to the dynamic offset provided in [wgpu::RenderPass::set_bind_group
].
The offset has to be aligned to [wgpu::Limits::min_uniform_buffer_offset_alignment
]
or [wgpu::Limits::min_storage_buffer_offset_alignment
] appropriately.
Sampler(GpuSamplerHandle)
Trait Implementations§
source§impl Clone for BindGroupEntry
impl Clone for BindGroupEntry
source§fn clone(&self) -> BindGroupEntry
fn clone(&self) -> BindGroupEntry
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BindGroupEntry
impl Debug for BindGroupEntry
source§impl Hash for BindGroupEntry
impl Hash for BindGroupEntry
source§impl PartialEq for BindGroupEntry
impl PartialEq for BindGroupEntry
source§fn eq(&self, other: &BindGroupEntry) -> bool
fn eq(&self, other: &BindGroupEntry) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for BindGroupEntry
impl StructuralPartialEq for BindGroupEntry
Auto Trait Implementations§
impl Freeze for BindGroupEntry
impl RefUnwindSafe for BindGroupEntry
impl Send for BindGroupEntry
impl Sync for BindGroupEntry
impl Unpin for BindGroupEntry
impl UnwindSafe for BindGroupEntry
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more