Struct re_space_view_spatial::view_2d::SpatialSpaceView2D
source · pub struct SpatialSpaceView2D;
Implementations§
source§impl SpatialSpaceView2D
impl SpatialSpaceView2D
Create the outer 2D view, which consists of a scrollable region
pub fn view_2d( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut SpatialSpaceViewState, query: &ViewQuery<'_>, system_output: SystemExecutionOutput ) -> Result<(), SpaceViewSystemExecutionError>
Trait Implementations§
source§impl ComponentFallbackProvider for SpatialSpaceView2D
impl ComponentFallbackProvider for SpatialSpaceView2D
source§fn try_provide_fallback(
&self,
_ctx: &QueryContext<'_>,
_component_name: ComponentName
) -> ComponentFallbackProviderResult
fn try_provide_fallback( &self, _ctx: &QueryContext<'_>, _component_name: ComponentName ) -> ComponentFallbackProviderResult
Tries to provide a fallback value for a given component. Read more
source§fn fallback_for(
&self,
ctx: &QueryContext<'_>,
component: ComponentName
) -> Box<dyn Array>
fn fallback_for( &self, ctx: &QueryContext<'_>, component: ComponentName ) -> Box<dyn Array>
Provides a fallback value for a given component, first trying the provider and
then falling back to the placeholder value registered in the viewer context.
source§impl Default for SpatialSpaceView2D
impl Default for SpatialSpaceView2D
source§fn default() -> SpatialSpaceView2D
fn default() -> SpatialSpaceView2D
Returns the “default value” for a type. Read more
source§impl SpaceViewClass for SpatialSpaceView2D
impl SpaceViewClass for SpatialSpaceView2D
source§fn identifier() -> SpaceViewClassIdentifier
fn identifier() -> SpaceViewClassIdentifier
Identifier string of this space view class. Read more
source§fn display_name(&self) -> &'static str
fn display_name(&self) -> &'static str
User-facing name of this space view class. Read more
source§fn help_markdown(&self, egui_ctx: &Context) -> String
fn help_markdown(&self, egui_ctx: &Context) -> String
Help text describing how to interact with this space view in the ui.
source§fn on_register(
&self,
system_registry: &mut SpaceViewSystemRegistrator<'_>
) -> Result<(), SpaceViewClassRegistryError>
fn on_register( &self, system_registry: &mut SpaceViewSystemRegistrator<'_> ) -> Result<(), SpaceViewClassRegistryError>
Called once upon registration of the class Read more
source§fn new_state(&self) -> Box<dyn SpaceViewState>
fn new_state(&self) -> Box<dyn SpaceViewState>
Called once for every new space view instance of this class. Read more
source§fn preferred_tile_aspect_ratio(&self, state: &dyn SpaceViewState) -> Option<f32>
fn preferred_tile_aspect_ratio(&self, state: &dyn SpaceViewState) -> Option<f32>
Preferred aspect ratio for the ui tiles of this space view.
source§fn layout_priority(&self) -> SpaceViewClassLayoutPriority
fn layout_priority(&self) -> SpaceViewClassLayoutPriority
Controls how likely this space view will get a large tile in the ui.
source§fn recommended_root_for_entities(
&self,
entities: &IntSet<EntityPath>,
entity_db: &EntityDb
) -> Option<EntityPath>
fn recommended_root_for_entities( &self, entities: &IntSet<EntityPath>, entity_db: &EntityDb ) -> Option<EntityPath>
Determines a suitable origin given the provided set of entities. Read more
source§fn visualizable_filter_context(
&self,
space_origin: &EntityPath,
entity_db: &EntityDb
) -> Box<dyn VisualizableFilterContext>
fn visualizable_filter_context( &self, space_origin: &EntityPath, entity_db: &EntityDb ) -> Box<dyn VisualizableFilterContext>
Create context object that is passed to all of this classes visualizers
to determine whether they can be visualized Read more
source§fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> SpaceViewSpawnHeuristics
fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> SpaceViewSpawnHeuristics
Determines which space views should be spawned by default for this class.
source§fn selection_ui(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
state: &mut dyn SpaceViewState,
_space_origin: &EntityPath,
view_id: SpaceViewId
) -> Result<(), SpaceViewSystemExecutionError>
fn selection_ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn SpaceViewState, _space_origin: &EntityPath, view_id: SpaceViewId ) -> Result<(), SpaceViewSystemExecutionError>
Ui shown when the user selects a space view of this class.
source§fn ui(
&self,
ctx: &ViewerContext<'_>,
ui: &mut Ui,
state: &mut dyn SpaceViewState,
query: &ViewQuery<'_>,
system_output: SystemExecutionOutput
) -> Result<(), SpaceViewSystemExecutionError>
fn ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn SpaceViewState, query: &ViewQuery<'_>, system_output: SystemExecutionOutput ) -> Result<(), SpaceViewSystemExecutionError>
Draws the ui for this space view class and handles ui events. Read more
source§fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>
fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>
Optional archetype of the Space View’s blueprint properties. Read more
source§fn default_query_range(
&self,
_state: &(dyn SpaceViewState + 'static)
) -> QueryRange
fn default_query_range( &self, _state: &(dyn SpaceViewState + 'static) ) -> QueryRange
Default query range for this space view.
source§fn choose_default_visualizers(
&self,
entity_path: &EntityPath,
_applicable_entities_per_visualizer: &PerVisualizer<ApplicableEntities>,
visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>,
indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities>
) -> SmallVec<[ViewSystemIdentifier; 4]>
fn choose_default_visualizers( &self, entity_path: &EntityPath, _applicable_entities_per_visualizer: &PerVisualizer<ApplicableEntities>, visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>, indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities> ) -> SmallVec<[ViewSystemIdentifier; 4]>
Choose the default visualizers to enable for this entity. Read more
source§fn extra_title_bar_ui(
&self,
_ctx: &ViewerContext<'_>,
_ui: &mut Ui,
_state: &mut (dyn SpaceViewState + 'static),
_space_origin: &EntityPath,
_space_view_id: BlueprintId<SpaceViewIdRegistry>
) -> Result<(), SpaceViewSystemExecutionError>
fn extra_title_bar_ui( &self, _ctx: &ViewerContext<'_>, _ui: &mut Ui, _state: &mut (dyn SpaceViewState + 'static), _space_origin: &EntityPath, _space_view_id: BlueprintId<SpaceViewIdRegistry> ) -> Result<(), SpaceViewSystemExecutionError>
Additional UI displayed in the tab title bar, between the “maximize” and “help” buttons. Read more
source§impl TypedComponentFallbackProvider<BackgroundKind> for SpatialSpaceView2D
impl TypedComponentFallbackProvider<BackgroundKind> for SpatialSpaceView2D
fn fallback_for(&self, _ctx: &QueryContext<'_>) -> BackgroundKind
source§impl TypedComponentFallbackProvider<Color> for SpatialSpaceView2D
impl TypedComponentFallbackProvider<Color> for SpatialSpaceView2D
fn fallback_for(&self, ctx: &QueryContext<'_>) -> Color
source§impl TypedComponentFallbackProvider<VisualBounds2D> for SpatialSpaceView2D
impl TypedComponentFallbackProvider<VisualBounds2D> for SpatialSpaceView2D
fn fallback_for(&self, ctx: &QueryContext<'_>) -> VisualBounds2D
Auto Trait Implementations§
impl Freeze for SpatialSpaceView2D
impl RefUnwindSafe for SpatialSpaceView2D
impl Send for SpatialSpaceView2D
impl Sync for SpatialSpaceView2D
impl Unpin for SpatialSpaceView2D
impl UnwindSafe for SpatialSpaceView2D
Blanket Implementations§
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