Enum re_view_graph::ui::state::LayoutState
source · pub enum LayoutState {
None,
InProgress {
layout: Layout,
provider: ForceLayoutProvider,
params: ForceLayoutParams,
},
Finished {
layout: Layout,
provider: ForceLayoutProvider,
params: ForceLayoutParams,
},
}
Expand description
The following is a simple state machine that keeps track of the different layouts and if they need to be recomputed. It also holds the state of the force-based simulation.
Variants§
Implementations§
source§impl LayoutState
impl LayoutState
pub fn bounding_rect(&self) -> Option<Rect>
pub fn reset(&mut self)
pub fn is_none(&self) -> bool
pub fn is_in_progress(&self) -> bool
sourcefn update(
self,
new_request: LayoutRequest,
new_params: ForceLayoutParams,
) -> Self
fn update( self, new_request: LayoutRequest, new_params: ForceLayoutParams, ) -> Self
A simple state machine that keeps track of the different stages and if the layout needs to be recomputed.
sourcepub fn get(
&mut self,
request: LayoutRequest,
params: ForceLayoutParams,
) -> &mut Layout
pub fn get( &mut self, request: LayoutRequest, params: ForceLayoutParams, ) -> &mut Layout
This method is lazy. A new layout is only computed if the current timestamp requires it.
Trait Implementations§
source§impl Default for LayoutState
impl Default for LayoutState
source§fn default() -> LayoutState
fn default() -> LayoutState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LayoutState
impl RefUnwindSafe for LayoutState
impl Send for LayoutState
impl Sync for LayoutState
impl Unpin for LayoutState
impl UnwindSafe for LayoutState
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