Module re_viewer::blueprint::validation_gen

source ·

Structs§

  • Component: The active tab in a tabbed container.
  • Component: Whether empty cells in a dataframe should be filled with a latest-at query.
  • Component: Whether the viewport layout is determined automatically.
  • Component: Whether or not space views should be created automatically.
  • Component: The layout share of a column in the container.
  • Component: Describe a component column to be selected in the dataframe view.
  • Component: Configuration for a filter-by-range feature of the dataframe view.
  • Component: Configuration for the filter is not null feature of the dataframe view.
  • Component: How many columns a grid container should have.
  • Component: All the contents in the container.
  • Component: The unique id of a space view, used to refer to views in containers.
  • Component: Whether the entity can be interacted with.
  • Component: Indicate whether the range should be locked when zooming in on the data.
  • Component: An individual query expression used to filter a set of datatypes::EntityPaths.
  • Component: The container that sits at the root of a viewport.
  • Component: The layout share of a row in the container.
  • Component: Describe a component column to be selected in the dataframe view.
  • Component: The class identifier of view, e.g. "2D", "TextLog", ….
  • Component: Whether a space view is maximized.
  • Component: The origin of a SpaceView.
  • Component: Show a slider for the index of some dimension of a slider.
  • Component: A timeline identified by its name.
  • Component: Hash of a viewer recommendation.
  • Component: Whether the container, view, entity or instance is currently visible.
  • Component: The range of values on a given timeline that will be included in a view’s query.
  • Component: Visual bounds in 2D space used for Spatial2DView.
  • Component: Override the visualizers for an entity.
  • Component: A zoom level determines how much of the world is visible on a map.

Enums§

  • Component: The type of the background in a view.
  • Component: The kind of a blueprint container (tabs, grid, …).
  • Component: One of four 2D corners, typically used to align objects.
  • Component: Name of the map provider to be used in Map views.
  • Component: Tri-state for panel controls.
  • Component: Determines whether an image or texture should be scaled to fit the viewport.

Functions§

  • Because blueprints are both read and written the schema must match what we expect to find or else we will run into all kinds of problems.