pub fn top_panel(
frame: &Frame,
app: &mut App,
app_blueprint: &AppBlueprint<'_>,
store_context: Option<&StoreContext<'_>>,
gpu_resource_stats: &WgpuResourcePoolStatistics,
ui: &mut Ui
)
pub fn top_panel(
frame: &Frame,
app: &mut App,
app_blueprint: &AppBlueprint<'_>,
store_context: Option<&StoreContext<'_>>,
gpu_resource_stats: &WgpuResourcePoolStatistics,
ui: &mut Ui
)