Struct rerun::archetypes::Image
source · pub struct Image {
pub buffer: ImageBuffer,
pub format: ImageFormat,
pub opacity: Option<Opacity>,
pub draw_order: Option<DrawOrder>,
}
Expand description
Archetype: A monochrome or color image.
See also archetypes::DepthImage
and archetypes::SegmentationImage
.
Rerun also supports compressed images (JPEG, PNG, …), using archetypes::EncodedImage
.
For images that refer to video frames see archetypes::VideoFrameReference
.
Compressing images or using video data instead can save a lot of bandwidth and memory.
The raw image data is stored as a single buffer of bytes in a components::Blob
.
The meaning of these bytes is determined by the components::ImageFormat
which specifies the resolution
and the pixel format (e.g. RGB, RGBA, …).
The order of dimensions in the underlying components::Blob
follows the typical
row-major, interleaved-pixel image format.
§Examples
§image_simple
:
use ndarray::{s, Array, ShapeBuilder};
fn main() -> Result<(), Box<dyn std::error::Error>> {
let rec = rerun::RecordingStreamBuilder::new("rerun_example_image").spawn()?;
let mut image = Array::<u8, _>::zeros((200, 300, 3).f());
image.slice_mut(s![.., .., 0]).fill(255);
image.slice_mut(s![50..150, 50..150, 0]).fill(0);
image.slice_mut(s![50..150, 50..150, 1]).fill(255);
rec.log(
"image",
&rerun::Image::from_color_model_and_tensor(rerun::ColorModel::RGB, image)?,
)?;
Ok(())
}
§Logging images with various formats
use rerun::external::ndarray;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let rec = rerun::RecordingStreamBuilder::new("rerun_example_image_formats").spawn()?;
// Simple gradient image
let image = ndarray::Array3::from_shape_fn((256, 256, 3), |(y, x, c)| match c {
0 => x as u8,
1 => (x + y).min(255) as u8,
2 => y as u8,
_ => unreachable!(),
});
// RGB image
rec.log(
"image_rgb",
&rerun::Image::from_color_model_and_tensor(rerun::ColorModel::RGB, image.clone())?,
)?;
// Green channel only (Luminance)
rec.log(
"image_green_only",
&rerun::Image::from_color_model_and_tensor(
rerun::ColorModel::L,
image.slice(ndarray::s![.., .., 1]).to_owned(),
)?,
)?;
// BGR image
rec.log(
"image_bgr",
&rerun::Image::from_color_model_and_tensor(
rerun::ColorModel::BGR,
image.slice(ndarray::s![.., .., ..;-1]).to_owned(),
)?,
)?;
// New image with Separate Y/U/V planes with 4:2:2 chroma downsampling
let mut yuv_bytes = Vec::with_capacity(256 * 256 + 128 * 256 * 2);
yuv_bytes.extend(std::iter::repeat(128).take(256 * 256)); // Fixed value for Y.
yuv_bytes.extend((0..256).flat_map(|_y| (0..128).map(|x| x * 2))); // Gradient for U.
yuv_bytes.extend((0..256).flat_map(|y| std::iter::repeat(y as u8).take(128))); // Gradient for V.
rec.log(
"image_yuv422",
&rerun::Image::from_pixel_format(
[256, 256],
rerun::PixelFormat::Y_U_V16_FullRange,
yuv_bytes,
),
)?;
Ok(())
}
Fields§
§buffer: ImageBuffer
The raw image data.
format: ImageFormat
The format of the image.
opacity: Option<Opacity>
Opacity of the image, useful for layering several images.
Defaults to 1.0 (fully opaque).
draw_order: Option<DrawOrder>
An optional floating point value that specifies the 2D drawing order.
Objects with higher values are drawn on top of those with lower values.
Implementations§
source§impl Image
impl Image
sourcepub const NUM_COMPONENTS: usize = 5usize
pub const NUM_COMPONENTS: usize = 5usize
The total number of components in the archetype: 2 required, 1 recommended, 2 optional
source§impl Image
impl Image
sourcepub fn new(
buffer: impl Into<ImageBuffer>,
format: impl Into<ImageFormat>
) -> Image
pub fn new( buffer: impl Into<ImageBuffer>, format: impl Into<ImageFormat> ) -> Image
Create a new Image
.
sourcepub fn with_opacity(self, opacity: impl Into<Opacity>) -> Image
pub fn with_opacity(self, opacity: impl Into<Opacity>) -> Image
Opacity of the image, useful for layering several images.
Defaults to 1.0 (fully opaque).
sourcepub fn with_draw_order(self, draw_order: impl Into<DrawOrder>) -> Image
pub fn with_draw_order(self, draw_order: impl Into<DrawOrder>) -> Image
An optional floating point value that specifies the 2D drawing order.
Objects with higher values are drawn on top of those with lower values.
source§impl Image
impl Image
sourcepub fn from_color_model_and_tensor<T>(
color_model: ColorModel,
data: T
) -> Result<Image, ImageConstructionError<T>>
pub fn from_color_model_and_tensor<T>( color_model: ColorModel, data: T ) -> Result<Image, ImageConstructionError<T>>
Try to construct an Image
from a color model (L, RGB, RGBA, …) and anything that can be converted into TensorData
.
Will return an ImageConstructionError
if the shape of the tensor data does not match the given color model.
This is useful for constructing an Image
from an ndarray.
See also Self::from_pixel_format
.
sourcepub fn from_pixel_format(
_: [u32; 2],
pixel_format: PixelFormat,
bytes: impl Into<ImageBuffer>
) -> Image
pub fn from_pixel_format( _: [u32; 2], pixel_format: PixelFormat, bytes: impl Into<ImageBuffer> ) -> Image
Construct an image from a byte buffer given its resolution and pixel format.
See also Self::from_color_model_and_tensor
.
sourcepub fn from_color_model_and_bytes(
bytes: impl Into<ImageBuffer>,
_: [u32; 2],
color_model: ColorModel,
datatype: ChannelDatatype
) -> Image
pub fn from_color_model_and_bytes( bytes: impl Into<ImageBuffer>, _: [u32; 2], color_model: ColorModel, datatype: ChannelDatatype ) -> Image
Construct an image from a byte buffer given its resolution, color model, and data type.
See also Self::from_color_model_and_tensor
.
sourcepub fn from_elements<T>(
elements: &[T],
_: [u32; 2],
color_model: ColorModel
) -> Imagewhere
T: ImageChannelType,
pub fn from_elements<T>(
elements: &[T],
_: [u32; 2],
color_model: ColorModel
) -> Imagewhere
T: ImageChannelType,
Construct an image from a byte buffer given its resolution, color model, and using the data type of the given vector.
sourcepub fn from_l8(bytes: impl Into<ImageBuffer>, resolution: [u32; 2]) -> Image
pub fn from_l8(bytes: impl Into<ImageBuffer>, resolution: [u32; 2]) -> Image
From an 8-bit grayscale image.
sourcepub fn from_rgb24(bytes: impl Into<ImageBuffer>, resolution: [u32; 2]) -> Image
pub fn from_rgb24(bytes: impl Into<ImageBuffer>, resolution: [u32; 2]) -> Image
Assumes RGB, 8-bit per channel, interleaved as RGBRGBRGB
.
sourcepub fn from_rgba32(bytes: impl Into<ImageBuffer>, resolution: [u32; 2]) -> Image
pub fn from_rgba32(bytes: impl Into<ImageBuffer>, resolution: [u32; 2]) -> Image
Assumes RGBA, 8-bit per channel, with separate alpha.
sourcepub fn from_file_path(filepath: impl AsRef<Path>) -> Result<EncodedImage, Error>
👎Deprecated: Use EncodedImage::from_file instead
pub fn from_file_path(filepath: impl AsRef<Path>) -> Result<EncodedImage, Error>
Creates a new Image
from a file.
The image format will be inferred from the path (extension), or the contents if that fails.
sourcepub fn from_file_contents(
contents: Vec<u8>,
_format: Option<ImageFormat>
) -> EncodedImage
👎Deprecated: Use EncodedImage::from_file_contents instead
pub fn from_file_contents( contents: Vec<u8>, _format: Option<ImageFormat> ) -> EncodedImage
Creates a new Image
from the contents of a file.
If unspecified, the image format will be inferred from the contents.
source§impl Image
impl Image
sourcepub fn from_image_bytes(
format: ImageFormat,
file_contents: &[u8]
) -> Result<Image, ImageLoadError>
pub fn from_image_bytes( format: ImageFormat, file_contents: &[u8] ) -> Result<Image, ImageLoadError>
Construct a tensor from the contents of an image file.
This will spend CPU cycles decoding the image.
To save CPU time and storage, we recommend you instead use
EncodedImage::from_file_contents
.
Requires the image
feature.
sourcepub fn from_image(
image: impl Into<DynamicImage>
) -> Result<Image, ImageConversionError>
pub fn from_image( image: impl Into<DynamicImage> ) -> Result<Image, ImageConversionError>
Construct a tensor from something that can be turned into a image::DynamicImage
.
Requires the image
feature.
sourcepub fn from_dynamic_image(
image: DynamicImage
) -> Result<Image, ImageConversionError>
pub fn from_dynamic_image( image: DynamicImage ) -> Result<Image, ImageConversionError>
Construct a tensor from image::DynamicImage
.
Requires the image
feature.
Trait Implementations§
source§impl Archetype for Image
impl Archetype for Image
§type Indicator = GenericIndicatorComponent<Image>
type Indicator = GenericIndicatorComponent<Image>
source§fn name() -> ArchetypeName
fn name() -> ArchetypeName
rerun.archetypes.Points2D
.source§fn display_name() -> &'static str
fn display_name() -> &'static str
source§fn indicator() -> MaybeOwnedComponentBatch<'static>
fn indicator() -> MaybeOwnedComponentBatch<'static>
source§fn required_components() -> Cow<'static, [ComponentName]>
fn required_components() -> Cow<'static, [ComponentName]>
source§fn recommended_components() -> Cow<'static, [ComponentName]>
fn recommended_components() -> Cow<'static, [ComponentName]>
source§fn optional_components() -> Cow<'static, [ComponentName]>
fn optional_components() -> Cow<'static, [ComponentName]>
source§fn all_components() -> Cow<'static, [ComponentName]>
fn all_components() -> Cow<'static, [ComponentName]>
source§fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)>
) -> Result<Image, DeserializationError>
fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)> ) -> Result<Image, DeserializationError>
ComponentNames
, deserializes them
into this archetype. Read moresource§fn from_arrow(
data: impl IntoIterator<Item = (Field, Box<dyn Array>)>
) -> Result<Self, DeserializationError>where
Self: Sized,
fn from_arrow(
data: impl IntoIterator<Item = (Field, Box<dyn Array>)>
) -> Result<Self, DeserializationError>where
Self: Sized,
source§impl AsComponents for Image
impl AsComponents for Image
source§fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>
fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>
ComponentBatch
s. Read moresource§impl PartialEq for Image
impl PartialEq for Image
source§impl SizeBytes for Image
impl SizeBytes for Image
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self
on the stack, in bytes. Read moreimpl ArchetypeReflectionMarker for Image
impl StructuralPartialEq for Image
Auto Trait Implementations§
impl Freeze for Image
impl RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl UnwindSafe for Image
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
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T: Any,
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(where Trait: Downcast
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’s vtable from &Trait
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§fn instrument(self, span: Span) -> Instrumented<Self>
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
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