Trait rerun::AsComponents

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pub trait AsComponents {
    // Required method
    fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>;

    // Provided method
    fn to_arrow(
        &self
    ) -> Result<Vec<(Field, Box<dyn Array>)>, SerializationError> { ... }
}
Expand description

Describes the interface for interpreting an object as a bundle of Components.

§Custom bundles

While, in most cases, component bundles are code generated from our IDL definitions, it is possible to manually extend existing bundles, or even implement fully custom ones.

All AsComponents methods are optional to implement, with the exception of AsComponents::as_component_batches, which describes how the bundle can be interpreted as a set of ComponentBatches: arrays of components that are ready to be serialized.

Have a look at our Custom Data Loader example to learn more about handwritten bundles.

Required Methods§

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fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>

Exposes the object’s contents as a set of ComponentBatchs.

This is the main mechanism for easily extending builtin archetypes or even writing fully custom ones. Have a look at our Custom Data Loader example to learn more about extending archetypes.

Provided Methods§

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fn to_arrow(&self) -> Result<Vec<(Field, Box<dyn Array>)>, SerializationError>

Serializes all non-null Components of this bundle into Arrow arrays.

The default implementation will simply serialize the result of Self::as_component_batches as-is, which is what you want in 99.9% of cases.

Implementors§

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impl AsComponents for Background

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impl AsComponents for DataframeQuery

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impl AsComponents for MapBackground

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impl AsComponents for MapZoom

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impl AsComponents for PlotLegend

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impl AsComponents for ScalarAxis

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impl AsComponents for SpaceViewBlueprint

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impl AsComponents for SpaceViewContents

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impl AsComponents for TensorScalarMapping

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impl AsComponents for TensorSliceSelection

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impl AsComponents for TensorViewFit

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impl AsComponents for VisibleTimeRanges

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impl AsComponents for VisualBounds2D

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impl AsComponents for AffixFuzzer1

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impl AsComponents for AffixFuzzer2

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impl AsComponents for AffixFuzzer3

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impl AsComponents for AffixFuzzer4

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impl AsComponents for ContainerBlueprint

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impl AsComponents for PanelBlueprint

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impl AsComponents for ViewportBlueprint

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impl AsComponents for AnnotationContext

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impl AsComponents for Arrows2D

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impl AsComponents for Arrows3D

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impl AsComponents for Asset3D

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impl AsComponents for AssetVideo

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impl AsComponents for BarChart

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impl AsComponents for Boxes2D

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impl AsComponents for Boxes3D

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impl AsComponents for Capsules3D

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impl AsComponents for Clear

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impl AsComponents for DepthImage

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impl AsComponents for DisconnectedSpace

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impl AsComponents for Ellipsoids3D

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impl AsComponents for EncodedImage

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impl AsComponents for GeoLineStrings

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impl AsComponents for GeoPoints

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impl AsComponents for Image

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impl AsComponents for InstancePoses3D

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impl AsComponents for LineStrips2D

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impl AsComponents for LineStrips3D

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impl AsComponents for Mesh3D

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impl AsComponents for Pinhole

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impl AsComponents for Points2D

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impl AsComponents for Points3D

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impl AsComponents for Scalar

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impl AsComponents for SegmentationImage

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impl AsComponents for SeriesLine

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impl AsComponents for SeriesPoint

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impl AsComponents for Tensor

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impl AsComponents for TextDocument

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impl AsComponents for TextLog

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impl AsComponents for Transform3D

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impl AsComponents for VideoFrameReference

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impl AsComponents for ViewCoordinates

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impl<C> AsComponents for C
where C: Component,