Struct rerun::external::eframe::egui::UiBuilder

pub struct UiBuilder {
    pub id_salt: Option<Id>,
    pub ui_stack_info: UiStackInfo,
    pub max_rect: Option<Rect>,
    pub layout: Option<Layout>,
    pub disabled: bool,
    pub invisible: bool,
    pub sizing_pass: bool,
    pub style: Option<Arc<Style>>,
    pub sense: Option<Sense>,
}
Expand description

Build a Ui as the chlild of another Ui.

By default, everything is inherited from the parent, except for max_rect which by default is set to the parent Ui::available_rect_before_wrap.

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§id_salt: Option<Id>§ui_stack_info: UiStackInfo§max_rect: Option<Rect>§layout: Option<Layout>§disabled: bool§invisible: bool§sizing_pass: bool§style: Option<Arc<Style>>§sense: Option<Sense>

Implementations§

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impl UiBuilder

pub fn new() -> UiBuilder

pub fn id_salt(self, id_salt: impl Hash) -> UiBuilder

Seed the child Ui with this id_salt, which will be mixed with the Ui::id of the parent.

You should give each Ui an id_salt that is unique within the parent, or give it none at all.

pub fn ui_stack_info(self, ui_stack_info: UiStackInfo) -> UiBuilder

Provide some information about the new Ui being built.

pub fn max_rect(self, max_rect: Rect) -> UiBuilder

Set the max rectangle, within which widgets will go.

New widgets will try to fit within this rectangle.

Text labels will wrap to fit within max_rect. Separator lines will span the max_rect.

If a new widget doesn’t fit within the max_rect then the Ui will make room for it by expanding both min_rect and

If not set, this will be set to the parent Ui::available_rect_before_wrap.

pub fn layout(self, layout: Layout) -> UiBuilder

Override the layout.

Will otherwise be inherited from the parent.

pub fn disabled(self) -> UiBuilder

Make the new Ui disabled, i.e. grayed-out and non-interactive.

Note that if the parent Ui is disabled, the child will always be disabled.

pub fn invisible(self) -> UiBuilder

Make the contents invisible.

Will also disable the Ui (see Self::disabled).

If the parent Ui is invisible, the child will always be invisible.

pub fn sizing_pass(self) -> UiBuilder

Set to true in special cases where we do one frame where we size up the contents of the Ui, without actually showing it.

If the sizing_pass flag is set on the parent, the child will inherit it automatically.

pub fn style(self, style: impl Into<Arc<Style>>) -> UiBuilder

Override the style.

Otherwise will inherit the style of the parent.

pub fn sense(self, sense: Sense) -> UiBuilder

Set if you want sense clicks and/or drags. Default is Sense::hover. The sense will be registered below the Senses of any widgets contained in this Ui, so if the user clicks a button contained within this Ui, that button will receive the click instead.

The response can be read early with Ui::response.

Trait Implementations§

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impl Clone for UiBuilder

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fn clone(&self) -> UiBuilder

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for UiBuilder

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fn default() -> UiBuilder

Returns the “default value” for a type. Read more

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