pub struct TextEditState {
pub cursor: TextCursorState,
pub(crate) undoer: Arc<Mutex<Undoer<(CCursorRange, String)>>>,
pub(crate) ime_enabled: bool,
pub(crate) ime_cursor_range: CursorRange,
pub(crate) singleline_offset: f32,
pub(crate) last_edit_time: f64,
}
Expand description
The text edit state stored between frames.
Attention: You also need to store
the updated state.
use egui::text::{CCursor, CCursorRange};
let mut output = egui::TextEdit::singleline(&mut text).show(ui);
// Create a new selection range
let min = CCursor::new(0);
let max = CCursor::new(0);
let new_range = CCursorRange::two(min, max);
// Update the state
output.state.cursor.set_char_range(Some(new_range));
// Store the updated state
output.state.store(ui.ctx(), output.response.id);
Fields§
§cursor: TextCursorState
Controls the text selection.
undoer: Arc<Mutex<Undoer<(CCursorRange, String)>>>
§ime_enabled: bool
§ime_cursor_range: CursorRange
§singleline_offset: f32
§last_edit_time: f64
Implementations§
§impl TextEditState
impl TextEditState
pub fn load(ctx: &Context, id: Id) -> Option<TextEditState>
pub fn store(self, ctx: &Context, id: Id)
pub fn ccursor_range(&self) -> Option<CCursorRange>
👎Deprecated: Use self.cursor.char_range
instead
pub fn ccursor_range(&self) -> Option<CCursorRange>
self.cursor.char_range
insteadThe currently selected range of characters.
pub fn set_ccursor_range(&mut self, ccursor_range: Option<CCursorRange>)
👎Deprecated: Use self.cursor.set_char_range
instead
pub fn set_ccursor_range(&mut self, ccursor_range: Option<CCursorRange>)
self.cursor.set_char_range
insteadSets the currently selected range of characters.
pub fn set_cursor_range(&mut self, cursor_range: Option<CursorRange>)
👎Deprecated: Use
self.cursor.set_range
insteadpub fn undoer(&self) -> Undoer<(CCursorRange, String)>
pub fn set_undoer(&mut self, undoer: Undoer<(CCursorRange, String)>)
pub fn clear_undoer(&mut self)
pub fn cursor_range(&self, galley: &Galley) -> Option<CursorRange>
👎Deprecated: Use
self.cursor.range
insteadTrait Implementations§
§impl Clone for TextEditState
impl Clone for TextEditState
§fn clone(&self) -> TextEditState
fn clone(&self) -> TextEditState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for TextEditState
impl Default for TextEditState
§fn default() -> TextEditState
fn default() -> TextEditState
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for TextEditStatewhere
TextEditState: Default,
impl<'de> Deserialize<'de> for TextEditStatewhere
TextEditState: Default,
§fn deserialize<__D>(
__deserializer: __D
) -> Result<TextEditState, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<TextEditState, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Serialize for TextEditState
impl Serialize for TextEditState
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for TextEditState
impl !RefUnwindSafe for TextEditState
impl Send for TextEditState
impl Sync for TextEditState
impl Unpin for TextEditState
impl !UnwindSafe for TextEditState
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