Struct rerun::external::re_renderer::renderer::PointCloudDrawData
source · pub struct PointCloudDrawData {
bind_group_all_points: Option<GpuBindGroup>,
bind_group_all_points_outline_mask: Option<GpuBindGroup>,
batches: Vec<PointCloudBatch>,
}
Expand description
A point cloud drawing operation. Expected to be recreated every frame.
Fields§
§bind_group_all_points: Option<GpuBindGroup>
§bind_group_all_points_outline_mask: Option<GpuBindGroup>
§batches: Vec<PointCloudBatch>
Implementations§
source§impl PointCloudDrawData
impl PointCloudDrawData
sourcepub fn new(
builder: PointCloudBuilder<'_>
) -> Result<PointCloudDrawData, PointCloudDrawDataError>
pub fn new( builder: PointCloudBuilder<'_> ) -> Result<PointCloudDrawData, PointCloudDrawDataError>
Transforms and uploads point cloud data to be consumed by gpu.
Try to bundle all points into a single draw data instance whenever possible. Number of vertices and colors has to be equal.
If no batches are passed, all points are assumed to be in a single batch with identity transform.
Trait Implementations§
source§impl Clone for PointCloudDrawData
impl Clone for PointCloudDrawData
source§fn clone(&self) -> PointCloudDrawData
fn clone(&self) -> PointCloudDrawData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl DrawData for PointCloudDrawData
impl DrawData for PointCloudDrawData
type Renderer = PointCloudRenderer
Auto Trait Implementations§
impl Freeze for PointCloudDrawData
impl !RefUnwindSafe for PointCloudDrawData
impl Send for PointCloudDrawData
impl Sync for PointCloudDrawData
impl Unpin for PointCloudDrawData
impl !UnwindSafe for PointCloudDrawData
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