pub enum SourceImageDataFormat {
WgpuCompatible(TextureFormat),
Yuv {
layout: YuvPixelLayout,
coefficients: YuvMatrixCoefficients,
range: YuvRange,
},
}
Expand description
Image data format that can be converted to a wgpu texture.
Variants§
WgpuCompatible(TextureFormat)
The source format is already in a wgpu compatible format.
⚠️ Only because a format is listed in wgpu::TextureFormat
doesn’t mean we can use it on the currently active backend.
TODO(andreas): This is a temporary measure until we cover what rerun covers.
We’d really like incoming data to not reason with wgpu::TextureFormat
since it’s so hard to know
what’s appropriate & available for a given device.
Yuv
YUV (== YCbCr
) formats, typically using chroma downsampling.
Does not handle chroma sample locations.
Trait Implementations§
source§impl Clone for SourceImageDataFormat
impl Clone for SourceImageDataFormat
source§fn clone(&self) -> SourceImageDataFormat
fn clone(&self) -> SourceImageDataFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SourceImageDataFormat
impl Debug for SourceImageDataFormat
source§impl From<TextureFormat> for SourceImageDataFormat
impl From<TextureFormat> for SourceImageDataFormat
source§fn from(format: TextureFormat) -> SourceImageDataFormat
fn from(format: TextureFormat) -> SourceImageDataFormat
Converts to this type from the input type.
impl Copy for SourceImageDataFormat
Auto Trait Implementations§
impl Freeze for SourceImageDataFormat
impl RefUnwindSafe for SourceImageDataFormat
impl Send for SourceImageDataFormat
impl Sync for SourceImageDataFormat
impl Unpin for SourceImageDataFormat
impl UnwindSafe for SourceImageDataFormat
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