Struct rerun::external::re_renderer::video::VideoFrameTexture
source · pub struct VideoFrameTexture {
pub texture: GpuTexture2D,
pub is_pending: bool,
pub show_spinner: bool,
pub source_pixel_format: SourceImageDataFormat,
pub frame_info: Option<FrameInfo>,
}
Expand description
Information about the status of a frame decoding.
Fields§
§texture: GpuTexture2D
The texture to show.
is_pending: bool
If true, the texture is outdated. Keep polling for a fresh one.
show_spinner: bool
If true, this texture is so out-dated that it should have a loading spinner on top of it.
source_pixel_format: SourceImageDataFormat
Format information about the original data from the video decoder.
The texture is already converted to something the renderer can use directly.
frame_info: Option<FrameInfo>
Meta information about the decoded frame.
Auto Trait Implementations§
impl Freeze for VideoFrameTexture
impl !RefUnwindSafe for VideoFrameTexture
impl Send for VideoFrameTexture
impl Sync for VideoFrameTexture
impl Unpin for VideoFrameTexture
impl !UnwindSafe for VideoFrameTexture
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