Struct rerun::sdk::prelude::Capsules3D

source ·
pub struct Capsules3D {
    pub lengths: Vec<Length>,
    pub radii: Vec<Radius>,
    pub translations: Option<Vec<PoseTranslation3D>>,
    pub rotation_axis_angles: Option<Vec<PoseRotationAxisAngle>>,
    pub quaternions: Option<Vec<PoseRotationQuat>>,
    pub colors: Option<Vec<Color>>,
    pub labels: Option<Vec<Text>>,
    pub show_labels: Option<ShowLabels>,
    pub class_ids: Option<Vec<ClassId>>,
}
Expand description

Archetype: 3D capsules; cylinders with hemispherical caps.

Capsules are defined by two endpoints (the centers of their end cap spheres), which are located at (0, 0, 0) and (0, 0, length), that is, extending along the positive direction of the Z axis. Capsules in other orientations may be produced by applying a rotation to the entity or instances.

§Example

§Batch of capsules

use rerun::external::glam::vec3;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec = rerun::RecordingStreamBuilder::new("rerun_example_capsule3d_batch").spawn()?;

    rec.log(
        "capsules",
        &rerun::Capsules3D::from_lengths_and_radii([0., 2., 4., 6., 8.], [1., 0.5, 0.5, 0.5, 1.])
            .with_colors([
                rerun::Color::from_rgb(255, 0, 0),
                rerun::Color::from_rgb(188, 188, 0),
                rerun::Color::from_rgb(0, 255, 0),
                rerun::Color::from_rgb(0, 188, 188),
                rerun::Color::from_rgb(0, 0, 255),
            ])
            .with_translations([
                vec3(0., 0., 0.),
                vec3(2., 0., 0.),
                vec3(4., 0., 0.),
                vec3(6., 0., 0.),
                vec3(8., 0., 0.),
            ])
            .with_rotation_axis_angles((0..5).map(|i| {
                rerun::RotationAxisAngle::new(
                    [1.0, 0.0, 0.0],
                    rerun::Angle::from_degrees(i as f32 * -22.5),
                )
            })),
    )?;

    Ok(())
}

Fields§

§lengths: Vec<Length>

Lengths of the capsules, defined as the distance between the centers of the endcaps.

§radii: Vec<Radius>

Radii of the capsules.

§translations: Option<Vec<PoseTranslation3D>>

Optional translations of the capsules.

If not specified, one end of each capsule will be at (0, 0, 0). Note that this uses a components::PoseTranslation3D which is also used by archetypes::InstancePoses3D.

§rotation_axis_angles: Option<Vec<PoseRotationAxisAngle>>

Rotations via axis + angle.

If no rotation is specified, the capsules align with the +Z axis of the local coordinate system. Note that this uses a components::PoseRotationAxisAngle which is also used by archetypes::InstancePoses3D.

§quaternions: Option<Vec<PoseRotationQuat>>

Rotations via quaternion.

If no rotation is specified, the capsules align with the +Z axis of the local coordinate system. Note that this uses a components::PoseRotationQuat which is also used by archetypes::InstancePoses3D.

§colors: Option<Vec<Color>>

Optional colors for the capsules.

§labels: Option<Vec<Text>>

Optional text labels for the capsules, which will be located at their centers.

§show_labels: Option<ShowLabels>

Optional choice of whether the text labels should be shown by default.

§class_ids: Option<Vec<ClassId>>

Optional class ID for the ellipsoids.

The class ID provides colors and labels if not specified explicitly.

Implementations§

source§

impl Capsules3D

source

pub const NUM_COMPONENTS: usize = 10usize

The total number of components in the archetype: 2 required, 3 recommended, 5 optional

source§

impl Capsules3D

source

pub fn with_translations( self, translations: impl IntoIterator<Item = impl Into<PoseTranslation3D>> ) -> Capsules3D

Optional translations of the capsules.

If not specified, one end of each capsule will be at (0, 0, 0). Note that this uses a components::PoseTranslation3D which is also used by archetypes::InstancePoses3D.

source

pub fn with_rotation_axis_angles( self, rotation_axis_angles: impl IntoIterator<Item = impl Into<PoseRotationAxisAngle>> ) -> Capsules3D

Rotations via axis + angle.

If no rotation is specified, the capsules align with the +Z axis of the local coordinate system. Note that this uses a components::PoseRotationAxisAngle which is also used by archetypes::InstancePoses3D.

source

pub fn with_quaternions( self, quaternions: impl IntoIterator<Item = impl Into<PoseRotationQuat>> ) -> Capsules3D

Rotations via quaternion.

If no rotation is specified, the capsules align with the +Z axis of the local coordinate system. Note that this uses a components::PoseRotationQuat which is also used by archetypes::InstancePoses3D.

source

pub fn with_colors( self, colors: impl IntoIterator<Item = impl Into<Color>> ) -> Capsules3D

Optional colors for the capsules.

source

pub fn with_labels( self, labels: impl IntoIterator<Item = impl Into<Text>> ) -> Capsules3D

Optional text labels for the capsules, which will be located at their centers.

source

pub fn with_show_labels(self, show_labels: impl Into<ShowLabels>) -> Capsules3D

Optional choice of whether the text labels should be shown by default.

source

pub fn with_class_ids( self, class_ids: impl IntoIterator<Item = impl Into<ClassId>> ) -> Capsules3D

Optional class ID for the ellipsoids.

The class ID provides colors and labels if not specified explicitly.

source§

impl Capsules3D

source

pub fn from_lengths_and_radii( lengths: impl IntoIterator<Item = impl Into<Length>>, radii: impl IntoIterator<Item = f32> ) -> Capsules3D

Creates a new Capsules3D with the given axis-aligned lengths and radii.

For multiple capsules, you should generally follow this with Capsules3D::with_translations() and one of the rotation methods, in order to move them apart from each other.

source

pub fn from_endpoints_and_radii( start_points: impl IntoIterator<Item = impl Into<Position3D>>, end_points: impl IntoIterator<Item = impl Into<Position3D>>, radii: impl IntoIterator<Item = f32> ) -> Capsules3D

Creates a new Capsules3D where each capsule extends between the given pairs of points.

Trait Implementations§

source§

impl Archetype for Capsules3D

§

type Indicator = GenericIndicatorComponent<Capsules3D>

The associated indicator component, whose presence indicates that the high-level archetype-based APIs were used to log the data. Read more
source§

fn name() -> ArchetypeName

The fully-qualified name of this archetype, e.g. rerun.archetypes.Points2D.
source§

fn display_name() -> &'static str

Readable name for displaying in ui.
source§

fn indicator() -> MaybeOwnedComponentBatch<'static>

Creates a ComponentBatch out of the associated Self::Indicator component. Read more
source§

fn required_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that must be provided by the user when constructing this archetype.
source§

fn recommended_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that should be provided by the user when constructing this archetype.
source§

fn optional_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that may be provided by the user when constructing this archetype.
source§

fn all_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that must, should and may be provided by the user when constructing this archetype. Read more
source§

fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)> ) -> Result<Capsules3D, DeserializationError>

Given an iterator of Arrow arrays and their respective ComponentNames, deserializes them into this archetype. Read more
source§

fn from_arrow( data: impl IntoIterator<Item = (Field, Box<dyn Array>)> ) -> Result<Self, DeserializationError>
where Self: Sized,

Given an iterator of Arrow arrays and their respective field metadata, deserializes them into this archetype. Read more
source§

impl AsComponents for Capsules3D

source§

fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>

Exposes the object’s contents as a set of ComponentBatchs. Read more
source§

fn to_arrow(&self) -> Result<Vec<(Field, Box<dyn Array>)>, SerializationError>

Serializes all non-null Components of this bundle into Arrow arrays. Read more
source§

impl Clone for Capsules3D

source§

fn clone(&self) -> Capsules3D

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Capsules3D

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl PartialEq for Capsules3D

source§

fn eq(&self, other: &Capsules3D) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl SizeBytes for Capsules3D

source§

fn heap_size_bytes(&self) -> u64

Returns the total size of self on the heap, in bytes.
source§

fn is_pod() -> bool

Is Self just plain old data? Read more
source§

fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
source§

fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
source§

impl ArchetypeReflectionMarker for Capsules3D

source§

impl StructuralPartialEq for Capsules3D

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Az for T

source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

source§

fn cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> CheckedAs for T

source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> DynClone for T
where T: Clone,

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromRef<T> for T
where T: Clone,

§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> IntoRequest<T> for T

source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
source§

impl<Src, Dst> LosslessTryInto<Dst> for Src
where Dst: LosslessTryFrom<Src>,

source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
source§

impl<Src, Dst> LossyInto<Dst> for Src
where Dst: LossyFrom<Src>,

source§

fn lossy_into(self) -> Dst

Performs the conversion.
source§

impl<T> OverflowingAs for T

source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> SaturatingAs for T

source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> To for T
where T: ?Sized,

§

fn to<T>(self) -> T
where Self: Into<T>,

Converts to T by calling Into<T>::into.
§

fn try_to<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> UnwrappedAs for T

source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> WrappingAs for T

source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,

§

impl<T> Ungil for T
where T: Send,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,