Struct rerun::sdk::prelude::Ellipsoids3D
source · pub struct Ellipsoids3D {
pub half_sizes: Vec<HalfSize3D>,
pub centers: Option<Vec<PoseTranslation3D>>,
pub rotation_axis_angles: Option<Vec<PoseRotationAxisAngle>>,
pub quaternions: Option<Vec<PoseRotationQuat>>,
pub colors: Option<Vec<Color>>,
pub line_radii: Option<Vec<Radius>>,
pub fill_mode: Option<FillMode>,
pub labels: Option<Vec<Text>>,
pub show_labels: Option<ShowLabels>,
pub class_ids: Option<Vec<ClassId>>,
}
Expand description
Archetype: 3D ellipsoids or spheres.
This archetype is for ellipsoids or spheres whose size is a key part of the data
(e.g. a bounding sphere).
For points whose radii are for the sake of visualization, use archetypes::Points3D
instead.
Note that orienting and placing the ellipsoids/spheres is handled via [archetypes.InstancePoses3D]
.
Some of its component are repeated here for convenience.
If there’s more instance poses than half sizes, the last half size will be repeated for the remaining poses.
Fields§
§half_sizes: Vec<HalfSize3D>
For each ellipsoid, half of its size on its three axes.
If all components are equal, then it is a sphere with that radius.
centers: Option<Vec<PoseTranslation3D>>
Optional center positions of the ellipsoids.
If not specified, the centers will be at (0, 0, 0).
Note that this uses a components::PoseTranslation3D
which is also used by archetypes::InstancePoses3D
.
rotation_axis_angles: Option<Vec<PoseRotationAxisAngle>>
Rotations via axis + angle.
If no rotation is specified, the axes of the ellipsoid align with the axes of the local coordinate system.
Note that this uses a components::PoseRotationAxisAngle
which is also used by archetypes::InstancePoses3D
.
quaternions: Option<Vec<PoseRotationQuat>>
Rotations via quaternion.
If no rotation is specified, the axes of the ellipsoid align with the axes of the local coordinate system.
Note that this uses a components::PoseRotationQuat
which is also used by archetypes::InstancePoses3D
.
colors: Option<Vec<Color>>
Optional colors for the ellipsoids.
line_radii: Option<Vec<Radius>>
Optional radii for the lines used when the ellipsoid is rendered as a wireframe.
fill_mode: Option<FillMode>
Optionally choose whether the ellipsoids are drawn with lines or solid.
labels: Option<Vec<Text>>
Optional text labels for the ellipsoids.
show_labels: Option<ShowLabels>
Optional choice of whether the text labels should be shown by default.
class_ids: Option<Vec<ClassId>>
Optional class ID for the ellipsoids.
The class ID provides colors and labels if not specified explicitly.
Implementations§
source§impl Ellipsoids3D
impl Ellipsoids3D
sourcepub const NUM_COMPONENTS: usize = 11usize
pub const NUM_COMPONENTS: usize = 11usize
The total number of components in the archetype: 1 required, 3 recommended, 7 optional
source§impl Ellipsoids3D
impl Ellipsoids3D
sourcepub fn with_centers(
self,
centers: impl IntoIterator<Item = impl Into<PoseTranslation3D>>
) -> Ellipsoids3D
pub fn with_centers( self, centers: impl IntoIterator<Item = impl Into<PoseTranslation3D>> ) -> Ellipsoids3D
Optional center positions of the ellipsoids.
If not specified, the centers will be at (0, 0, 0).
Note that this uses a components::PoseTranslation3D
which is also used by archetypes::InstancePoses3D
.
sourcepub fn with_rotation_axis_angles(
self,
rotation_axis_angles: impl IntoIterator<Item = impl Into<PoseRotationAxisAngle>>
) -> Ellipsoids3D
pub fn with_rotation_axis_angles( self, rotation_axis_angles: impl IntoIterator<Item = impl Into<PoseRotationAxisAngle>> ) -> Ellipsoids3D
Rotations via axis + angle.
If no rotation is specified, the axes of the ellipsoid align with the axes of the local coordinate system.
Note that this uses a components::PoseRotationAxisAngle
which is also used by archetypes::InstancePoses3D
.
sourcepub fn with_quaternions(
self,
quaternions: impl IntoIterator<Item = impl Into<PoseRotationQuat>>
) -> Ellipsoids3D
pub fn with_quaternions( self, quaternions: impl IntoIterator<Item = impl Into<PoseRotationQuat>> ) -> Ellipsoids3D
Rotations via quaternion.
If no rotation is specified, the axes of the ellipsoid align with the axes of the local coordinate system.
Note that this uses a components::PoseRotationQuat
which is also used by archetypes::InstancePoses3D
.
sourcepub fn with_colors(
self,
colors: impl IntoIterator<Item = impl Into<Color>>
) -> Ellipsoids3D
pub fn with_colors( self, colors: impl IntoIterator<Item = impl Into<Color>> ) -> Ellipsoids3D
Optional colors for the ellipsoids.
sourcepub fn with_line_radii(
self,
line_radii: impl IntoIterator<Item = impl Into<Radius>>
) -> Ellipsoids3D
pub fn with_line_radii( self, line_radii: impl IntoIterator<Item = impl Into<Radius>> ) -> Ellipsoids3D
Optional radii for the lines used when the ellipsoid is rendered as a wireframe.
sourcepub fn with_fill_mode(self, fill_mode: impl Into<FillMode>) -> Ellipsoids3D
pub fn with_fill_mode(self, fill_mode: impl Into<FillMode>) -> Ellipsoids3D
Optionally choose whether the ellipsoids are drawn with lines or solid.
sourcepub fn with_labels(
self,
labels: impl IntoIterator<Item = impl Into<Text>>
) -> Ellipsoids3D
pub fn with_labels( self, labels: impl IntoIterator<Item = impl Into<Text>> ) -> Ellipsoids3D
Optional text labels for the ellipsoids.
sourcepub fn with_show_labels(
self,
show_labels: impl Into<ShowLabels>
) -> Ellipsoids3D
pub fn with_show_labels( self, show_labels: impl Into<ShowLabels> ) -> Ellipsoids3D
Optional choice of whether the text labels should be shown by default.
sourcepub fn with_class_ids(
self,
class_ids: impl IntoIterator<Item = impl Into<ClassId>>
) -> Ellipsoids3D
pub fn with_class_ids( self, class_ids: impl IntoIterator<Item = impl Into<ClassId>> ) -> Ellipsoids3D
Optional class ID for the ellipsoids.
The class ID provides colors and labels if not specified explicitly.
source§impl Ellipsoids3D
impl Ellipsoids3D
sourcepub fn from_radii(radii: impl IntoIterator<Item = f32>) -> Ellipsoids3D
pub fn from_radii(radii: impl IntoIterator<Item = f32>) -> Ellipsoids3D
Creates a new Ellipsoids3D
for spheres with the given radii.
sourcepub fn from_centers_and_radii(
centers: impl IntoIterator<Item = impl Into<PoseTranslation3D>>,
radii: impl IntoIterator<Item = f32>
) -> Ellipsoids3D
pub fn from_centers_and_radii( centers: impl IntoIterator<Item = impl Into<PoseTranslation3D>>, radii: impl IntoIterator<Item = f32> ) -> Ellipsoids3D
Creates a new Ellipsoids3D
for spheres with the given Self::centers
, and
Self::half_sizes
all equal to the given radii.
sourcepub fn from_half_sizes(
half_sizes: impl IntoIterator<Item = impl Into<HalfSize3D>>
) -> Ellipsoids3D
pub fn from_half_sizes( half_sizes: impl IntoIterator<Item = impl Into<HalfSize3D>> ) -> Ellipsoids3D
Creates a new Ellipsoids3D
with Self::half_sizes
.
sourcepub fn from_centers_and_half_sizes(
centers: impl IntoIterator<Item = impl Into<PoseTranslation3D>>,
half_sizes: impl IntoIterator<Item = impl Into<HalfSize3D>>
) -> Ellipsoids3D
pub fn from_centers_and_half_sizes( centers: impl IntoIterator<Item = impl Into<PoseTranslation3D>>, half_sizes: impl IntoIterator<Item = impl Into<HalfSize3D>> ) -> Ellipsoids3D
Creates a new Ellipsoids3D
with Self::centers
and Self::half_sizes
.
Trait Implementations§
source§impl Archetype for Ellipsoids3D
impl Archetype for Ellipsoids3D
§type Indicator = GenericIndicatorComponent<Ellipsoids3D>
type Indicator = GenericIndicatorComponent<Ellipsoids3D>
source§fn name() -> ArchetypeName
fn name() -> ArchetypeName
rerun.archetypes.Points2D
.source§fn display_name() -> &'static str
fn display_name() -> &'static str
source§fn indicator() -> MaybeOwnedComponentBatch<'static>
fn indicator() -> MaybeOwnedComponentBatch<'static>
source§fn required_components() -> Cow<'static, [ComponentName]>
fn required_components() -> Cow<'static, [ComponentName]>
source§fn recommended_components() -> Cow<'static, [ComponentName]>
fn recommended_components() -> Cow<'static, [ComponentName]>
source§fn optional_components() -> Cow<'static, [ComponentName]>
fn optional_components() -> Cow<'static, [ComponentName]>
source§fn all_components() -> Cow<'static, [ComponentName]>
fn all_components() -> Cow<'static, [ComponentName]>
source§fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)>
) -> Result<Ellipsoids3D, DeserializationError>
fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)> ) -> Result<Ellipsoids3D, DeserializationError>
ComponentNames
, deserializes them
into this archetype. Read moresource§fn from_arrow(
data: impl IntoIterator<Item = (Field, Box<dyn Array>)>
) -> Result<Self, DeserializationError>where
Self: Sized,
fn from_arrow(
data: impl IntoIterator<Item = (Field, Box<dyn Array>)>
) -> Result<Self, DeserializationError>where
Self: Sized,
source§impl AsComponents for Ellipsoids3D
impl AsComponents for Ellipsoids3D
source§fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>
fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>
ComponentBatch
s. Read moresource§impl Clone for Ellipsoids3D
impl Clone for Ellipsoids3D
source§fn clone(&self) -> Ellipsoids3D
fn clone(&self) -> Ellipsoids3D
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for Ellipsoids3D
impl Debug for Ellipsoids3D
source§impl PartialEq for Ellipsoids3D
impl PartialEq for Ellipsoids3D
source§fn eq(&self, other: &Ellipsoids3D) -> bool
fn eq(&self, other: &Ellipsoids3D) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl SizeBytes for Ellipsoids3D
impl SizeBytes for Ellipsoids3D
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self
on the stack, in bytes. Read moreimpl ArchetypeReflectionMarker for Ellipsoids3D
impl StructuralPartialEq for Ellipsoids3D
Auto Trait Implementations§
impl Freeze for Ellipsoids3D
impl RefUnwindSafe for Ellipsoids3D
impl Send for Ellipsoids3D
impl Sync for Ellipsoids3D
impl Unpin for Ellipsoids3D
impl UnwindSafe for Ellipsoids3D
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T: ?Sized,
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