Rerun C++ SDK
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rerun::components::Rotation3D Struct Reference

Component: A 3D rotation, represented either by a quaternion or a rotation around axis. More...

#include <rerun/components/rotation3d.hpp>

Public Member Functions

 Rotation3D (datatypes::Quaternion quaternion)
 Construct Rotation3d from Quaternion.
 
 Rotation3D (datatypes::RotationAxisAngle axis_angle)
 Construct Rotation3d from axis-angle.
 
 Rotation3D (rerun::datatypes::Rotation3D repr_)
 
Rotation3Doperator= (rerun::datatypes::Rotation3D repr_)
 
 operator rerun::datatypes::Rotation3D () const
 Cast to the underlying Rotation3D datatype.
 

Public Attributes

rerun::datatypes::Rotation3D repr
 Representation of the rotation.
 

Static Public Attributes

static const Rotation3D IDENTITY
 

Detailed Description

Component: A 3D rotation, represented either by a quaternion or a rotation around axis.


The documentation for this struct was generated from the following file: