Rerun C++ SDK
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Component: A 3D rotation, represented either by a quaternion or a rotation around axis. More...
#include <rerun/components/rotation3d.hpp>
Public Member Functions | |
Rotation3D (datatypes::Quaternion quaternion) | |
Construct Rotation3d from Quaternion. | |
Rotation3D (datatypes::RotationAxisAngle axis_angle) | |
Construct Rotation3d from axis-angle. | |
Rotation3D (rerun::datatypes::Rotation3D repr_) | |
Rotation3D & | operator= (rerun::datatypes::Rotation3D repr_) |
operator rerun::datatypes::Rotation3D () const | |
Cast to the underlying Rotation3D datatype. | |
Public Attributes | |
rerun::datatypes::Rotation3D | repr |
Representation of the rotation. | |
Static Public Attributes | |
static const Rotation3D | IDENTITY |
Component: A 3D rotation, represented either by a quaternion or a rotation around axis.