Rerun C++ SDK
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rerun::blueprint::components::Interactive Struct Reference

Component: Whether the entity can be interacted with. More...

#include <rerun/blueprint/components/interactive.hpp>

Public Member Functions

 Interactive (rerun::datatypes::Bool interactive_)
 
Interactiveoperator= (rerun::datatypes::Bool interactive_)
 
 Interactive (bool value_)
 
Interactiveoperator= (bool value_)
 
 operator rerun::datatypes::Bool () const
 Cast to the underlying Bool datatype.
 

Public Attributes

rerun::datatypes::Bool interactive
 

Detailed Description

Component: Whether the entity can be interacted with.

Non interactive components are still visible, but mouse interactions in the view are disabled.


The documentation for this struct was generated from the following file: