Rerun C++ SDK
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rerun::blueprint::components::NearClipPlane Struct Reference

Component: Distance to the near clip plane used for Spatial2DView. More...

#include <rerun/blueprint/components/near_clip_plane.hpp>

Public Member Functions

 NearClipPlane (rerun::datatypes::Float32 near_clip_plane_)
 
NearClipPlaneoperator= (rerun::datatypes::Float32 near_clip_plane_)
 
 NearClipPlane (float value_)
 
NearClipPlaneoperator= (float value_)
 
 operator rerun::datatypes::Float32 () const
 Cast to the underlying Float32 datatype.
 

Public Attributes

rerun::datatypes::Float32 near_clip_plane
 Distance to the near clip plane in 3D scene units.
 

Detailed Description

Component: Distance to the near clip plane used for Spatial2DView.


The documentation for this struct was generated from the following file: