Rerun C++ SDK
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Component: The distance from the camera origin to the image plane when the projection is shown in a 3D viewer. More...
#include <rerun/components/image_plane_distance.hpp>
Public Member Functions | |
ImagePlaneDistance (rerun::datatypes::Float32 image_from_camera_) | |
ImagePlaneDistance & | operator= (rerun::datatypes::Float32 image_from_camera_) |
ImagePlaneDistance (float value_) | |
ImagePlaneDistance & | operator= (float value_) |
operator rerun::datatypes::Float32 () const | |
Cast to the underlying Float32 datatype. | |
Public Attributes | |
rerun::datatypes::Float32 | image_from_camera |
Component: The distance from the camera origin to the image plane when the projection is shown in a 3D viewer.
This is only used for visualization purposes, and does not affect the projection itself.