Rerun C++ SDK
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Component: Degree of transparency ranging from 0.0 (fully transparent) to 1.0 (fully opaque). More...
#include <rerun/components/opacity.hpp>
Public Member Functions | |
Opacity (rerun::datatypes::Float32 opacity_) | |
Opacity & | operator= (rerun::datatypes::Float32 opacity_) |
Opacity (float value_) | |
Opacity & | operator= (float value_) |
operator rerun::datatypes::Float32 () const | |
Cast to the underlying Float32 datatype. | |
Public Attributes | |
rerun::datatypes::Float32 | opacity |
Component: Degree of transparency ranging from 0.0 (fully transparent) to 1.0 (fully opaque).
The final opacity value may be a result of multiplication with alpha values as specified by other color sources. Unless otherwise specified, the default value is 1.