Rerun C++ SDK
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Component: A translation vector in 3D space that doesn't propagate in the transform hierarchy. More...
#include <rerun/components/pose_translation3d.hpp>
Public Member Functions | |
PoseTranslation3D (float x, float y, float z) | |
Construct PoseTranslation3D from x/y/z values. | |
PoseTranslation3D (const float *xyz) | |
Construct PoseTranslation3D from x/y/z float pointer. | |
float | x () const |
float | y () const |
float | z () const |
PoseTranslation3D (rerun::datatypes::Vec3D vector_) | |
PoseTranslation3D & | operator= (rerun::datatypes::Vec3D vector_) |
PoseTranslation3D (std::array< float, 3 > xyz_) | |
PoseTranslation3D & | operator= (std::array< float, 3 > xyz_) |
operator rerun::datatypes::Vec3D () const | |
Cast to the underlying Vec3D datatype. | |
Public Attributes | |
rerun::datatypes::Vec3D | vector |
Component: A translation vector in 3D space that doesn't propagate in the transform hierarchy.