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                 Rerun C++ SDK
                 
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Component: A translation vector in 3D space that doesn't propagate in the transform hierarchy. More...
#include <rerun/components/pose_translation3d.hpp>
Public Member Functions | |
| PoseTranslation3D (float x, float y, float z) | |
Construct PoseTranslation3D from x/y/z values.  | |
| PoseTranslation3D (const float *xyz) | |
Construct PoseTranslation3D from x/y/z float pointer.  | |
| float | x () const | 
| float | y () const | 
| float | z () const | 
| PoseTranslation3D (rerun::datatypes::Vec3D vector_) | |
| PoseTranslation3D & | operator= (rerun::datatypes::Vec3D vector_) | 
| PoseTranslation3D (std::array< float, 3 > xyz_) | |
| PoseTranslation3D & | operator= (std::array< float, 3 > xyz_) | 
| operator rerun::datatypes::Vec3D () const | |
| Cast to the underlying Vec3D datatype.  | |
Public Attributes | |
| rerun::datatypes::Vec3D | vector | 
Component: A translation vector in 3D space that doesn't propagate in the transform hierarchy.