Rerun C++ SDK
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rerun::components::Vector3D Struct Reference

Component: A vector in 3D space. More...

#include <rerun/components/vector3d.hpp>

Public Member Functions

 Vector3D (float x, float y, float z)
 Construct Vector3D from x/y/z values.
 
 Vector3D (const float *xyz)
 Construct Vec3D from x/y/z float pointer.
 
float x () const
 
float y () const
 
float z () const
 
 Vector3D (rerun::datatypes::Vec3D vector_)
 
Vector3Doperator= (rerun::datatypes::Vec3D vector_)
 
 Vector3D (std::array< float, 3 > xyz_)
 
Vector3Doperator= (std::array< float, 3 > xyz_)
 
 operator rerun::datatypes::Vec3D () const
 Cast to the underlying Vec3D datatype.
 

Public Attributes

rerun::datatypes::Vec3D vector
 

Detailed Description

Component: A vector in 3D space.


The documentation for this struct was generated from the following file: