Rerun C++ SDK
|
Datatype: The description of a semantic Class. More...
#include <rerun/datatypes/class_description.hpp>
Public Member Functions | |
ClassDescription (uint16_t id, std::optional< std::string > label=std::nullopt, std::optional< datatypes::Rgba32 > color=std::nullopt) | |
Create a new ClassDescription from a single annotation info. | |
ClassDescription (AnnotationInfo info_, Collection< AnnotationInfo > keypoint_annotations_={}, Collection< KeypointPair > keypoint_connections_={}) | |
Public Attributes | |
rerun::datatypes::AnnotationInfo | info |
The datatypes::AnnotationInfo for the class. | |
rerun::Collection< rerun::datatypes::AnnotationInfo > | keypoint_annotations |
The datatypes::AnnotationInfo for all of the keypoints. | |
rerun::Collection< rerun::datatypes::KeypointPair > | keypoint_connections |
The connections between keypoints. | |
Datatype: The description of a semantic Class.
If an entity is annotated with a corresponding components::ClassId
, Rerun will use the attached datatypes::AnnotationInfo
to derive labels and colors.
Keypoints within an annotation class can similarly be annotated with a components::KeypointId
in which case we should defer to the label and color for the datatypes::AnnotationInfo
specifically associated with the Keypoint.
Keypoints within the class can also be decorated with skeletal edges. Keypoint-connections are pairs of components::KeypointId
s. If an edge is defined, and both keypoints exist within the instance of the class, then the keypoints should be connected with an edge. The edge should be labeled and colored as described by the class's datatypes::AnnotationInfo
.