pub struct Ellipsoids3DVisualizer(SpatialViewVisualizerData);
Tuple Fields§
§0: SpatialViewVisualizerData
Implementations§
source§impl Ellipsoids3DVisualizer
impl Ellipsoids3DVisualizer
fn process_data<'a>( builder: &mut ProcMeshDrawableBuilder<'_, Fallback>, query_context: &QueryContext<'_>, ent_context: &SpatialSceneEntityContext<'_>, batches: impl Iterator<Item = Ellipsoids3DComponentData<'a>> ) -> Result<(), SpaceViewSystemExecutionError>
Trait Implementations§
source§impl Default for Ellipsoids3DVisualizer
impl Default for Ellipsoids3DVisualizer
source§impl IdentifiedViewSystem for Ellipsoids3DVisualizer
impl IdentifiedViewSystem for Ellipsoids3DVisualizer
source§fn identifier() -> ViewSystemIdentifier
fn identifier() -> ViewSystemIdentifier
Unique name for a system within a given
crate::SpaceViewClass
. Read moresource§impl VisualizerSystem for Ellipsoids3DVisualizer
impl VisualizerSystem for Ellipsoids3DVisualizer
source§fn visualizer_query_info(&self) -> VisualizerQueryInfo
fn visualizer_query_info(&self) -> VisualizerQueryInfo
Information about which components are queried by the visualizer.
source§fn filter_visualizable_entities(
&self,
entities: ApplicableEntities,
context: &dyn VisualizableFilterContext
) -> VisualizableEntities
fn filter_visualizable_entities( &self, entities: ApplicableEntities, context: &dyn VisualizableFilterContext ) -> VisualizableEntities
Filters a set of applicable entities (entities that have all required components),
into to a set of visualizable entities. Read more
source§fn execute(
&mut self,
ctx: &ViewContext<'_>,
view_query: &ViewQuery<'_>,
context_systems: &ViewContextCollection
) -> Result<Vec<QueueableDrawData>, SpaceViewSystemExecutionError>
fn execute( &mut self, ctx: &ViewContext<'_>, view_query: &ViewQuery<'_>, context_systems: &ViewContextCollection ) -> Result<Vec<QueueableDrawData>, SpaceViewSystemExecutionError>
Queries the chunk store and performs data conversions to make it ready for display. Read more
source§fn data(&self) -> Option<&dyn Any>
fn data(&self) -> Option<&dyn Any>
Optionally retrieves a chunk store reference from the scene element. Read more
fn as_any(&self) -> &dyn Any
source§fn fallback_provider(&self) -> &dyn ComponentFallbackProvider
fn fallback_provider(&self) -> &dyn ComponentFallbackProvider
Returns the fallback provider for this visualizer. Read more
source§fn applicability_filter(
&self
) -> Option<Box<dyn VisualizerAdditionalApplicabilityFilter>>
fn applicability_filter( &self ) -> Option<Box<dyn VisualizerAdditionalApplicabilityFilter>>
Additional filter for applicability. Read more
Auto Trait Implementations§
impl Freeze for Ellipsoids3DVisualizer
impl !RefUnwindSafe for Ellipsoids3DVisualizer
impl Send for Ellipsoids3DVisualizer
impl Sync for Ellipsoids3DVisualizer
impl Unpin for Ellipsoids3DVisualizer
impl !UnwindSafe for Ellipsoids3DVisualizer
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