Enum rerun::external::eframe::egui::ViewportCommand

pub enum ViewportCommand {
Show 35 variants Close, CancelClose, Title(String), Transparent(bool), Visible(bool), StartDrag, OuterPosition(Pos2), InnerSize(Vec2), MinInnerSize(Vec2), MaxInnerSize(Vec2), ResizeIncrements(Option<Vec2>), BeginResize(ResizeDirection), Resizable(bool), EnableButtons { close: bool, minimized: bool, maximize: bool, }, Minimized(bool), Maximized(bool), Fullscreen(bool), Decorations(bool), WindowLevel(WindowLevel), Icon(Option<Arc<IconData>>), IMERect(Rect), IMEAllowed(bool), IMEPurpose(IMEPurpose), Focus, RequestUserAttention(UserAttentionType), SetTheme(SystemTheme), ContentProtected(bool), CursorPosition(Pos2), CursorGrab(CursorGrab), CursorVisible(bool), MousePassthrough(bool), Screenshot, RequestCut, RequestCopy, RequestPaste,
}
Expand description

An output viewport-command from egui to the backend, e.g. to change the window title or size.

You can send a ViewportCommand to the viewport with Context::send_viewport_cmd.

See crate::viewport for how to build new viewports (native windows).

All coordinates are in logical points.

This is essentially a way to diff ViewportBuilder.

Variants§

§

Close

Request this viewport to be closed.

For the root viewport, this usually results in the application shutting down. For other viewports, the crate::ViewportInfo::close_requested flag will be set.

§

CancelClose

Cancel the closing that was signaled by crate::ViewportInfo::close_requested.

§

Title(String)

Set the window title.

§

Transparent(bool)

Turn the window transparent or not.

§

Visible(bool)

Set the visibility of the window.

§

StartDrag

Moves the window with the left mouse button until the button is released.

There’s no guarantee that this will work unless the left mouse button was pressed immediately before this function is called.

§

OuterPosition(Pos2)

Set the outer position of the viewport, i.e. moves the window.

§

InnerSize(Vec2)

Should be bigger than 0

§

MinInnerSize(Vec2)

Should be bigger than 0

§

MaxInnerSize(Vec2)

Should be bigger than 0

§

ResizeIncrements(Option<Vec2>)

Should be bigger than 0

§

BeginResize(ResizeDirection)

Begin resizing the viewport with the left mouse button until the button is released.

There’s no guarantee that this will work unless the left mouse button was pressed immediately before this function is called.

§

Resizable(bool)

Can the window be resized?

§

EnableButtons

Set which window buttons are enabled

Fields

§close: bool
§minimized: bool
§maximize: bool
§

Minimized(bool)

§

Maximized(bool)

Maximize or unmaximize window.

§

Fullscreen(bool)

Turn borderless fullscreen on/off.

§

Decorations(bool)

Show window decorations, i.e. the chrome around the content with the title bar, close buttons, resize handles, etc.

§

WindowLevel(WindowLevel)

Set window to be always-on-top, always-on-bottom, or neither.

§

Icon(Option<Arc<IconData>>)

The window icon.

§

IMERect(Rect)

Set the IME cursor editing area.

§

IMEAllowed(bool)

§

IMEPurpose(IMEPurpose)

§

Focus

Bring the window into focus (native only).

This command puts the window on top of other applications and takes input focus away from them, which, if unexpected, will disturb the user.

Has no effect on Wayland, or if the window is minimized or invisible.

§

RequestUserAttention(UserAttentionType)

If the window is unfocused, attract the user’s attention (native only).

Typically, this means that the window will flash on the taskbar, or bounce, until it is interacted with.

When the window comes into focus, or if None is passed, the attention request will be automatically reset.

See winit’s documentation for platform-specific effect details.

§

SetTheme(SystemTheme)

§

ContentProtected(bool)

§

CursorPosition(Pos2)

Will probably not work as expected!

§

CursorGrab(CursorGrab)

§

CursorVisible(bool)

§

MousePassthrough(bool)

Enable mouse pass-through: mouse clicks pass through the window, used for non-interactable overlays.

§

Screenshot

Take a screenshot.

The results are returned in crate::Event::Screenshot.

§

RequestCut

Request cut of the current selection

This is equivalent to the system keyboard shortcut for cut (e.g. CTRL + X).

§

RequestCopy

Request a copy of the current selection.

This is equivalent to the system keyboard shortcut for copy (e.g. CTRL + C).

§

RequestPaste

Request a paste from the clipboard to the current focused TextEdit if any.

This is equivalent to the system keyboard shortcut for paste (e.g. CTRL + V).

Implementations§

§

impl ViewportCommand

pub fn center_on_screen(ctx: &Context) -> Option<ViewportCommand>

Construct a command to center the viewport on the monitor, if possible.

pub fn requires_parent_repaint(&self) -> bool

This command requires the parent viewport to repaint.

Trait Implementations§

§

impl Clone for ViewportCommand

§

fn clone(&self) -> ViewportCommand

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for ViewportCommand

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl<'de> Deserialize<'de> for ViewportCommand

§

fn deserialize<__D>( __deserializer: __D ) -> Result<ViewportCommand, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
§

impl PartialEq for ViewportCommand

§

fn eq(&self, other: &ViewportCommand) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl Serialize for ViewportCommand

§

fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
§

impl Eq for ViewportCommand

§

impl StructuralPartialEq for ViewportCommand

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Az for T

source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

source§

fn cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> CheckedAs for T

source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> DynClone for T
where T: Clone,

§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromRef<T> for T
where T: Clone,

§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> IntoRequest<T> for T

source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
source§

impl<Src, Dst> LosslessTryInto<Dst> for Src
where Dst: LosslessTryFrom<Src>,

source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
source§

impl<Src, Dst> LossyInto<Dst> for Src
where Dst: LossyFrom<Src>,

source§

fn lossy_into(self) -> Dst

Performs the conversion.
source§

impl<T> OverflowingAs for T

source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> SaturatingAs for T

source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> To for T
where T: ?Sized,

§

fn to<T>(self) -> T
where Self: Into<T>,

Converts to T by calling Into<T>::into.
§

fn try_to<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> UnwrappedAs for T

source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> WrappingAs for T

source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,

source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<T> SerializableAny for T
where T: 'static + Any + Clone + Serialize + for<'a> Deserialize<'a> + Send + Sync,

§

impl<T> Ungil for T
where T: Send,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,