pub struct TestContext {
    pub recording_store: EntityDb,
    pub blueprint_store: EntityDb,
    pub space_view_class_registry: SpaceViewClassRegistry,
    pub selection_state: ApplicationSelectionState,
    pub active_timeline: Timeline,
    command_sender: CommandSender,
    command_receiver: CommandReceiver,
}
Expand description

Harness to execute code that rely on crate::ViewerContext.

Example:

use re_viewer_context::test_context::TestContext;
use re_viewer_context::ViewerContext;

let mut test_context = TestContext::default();
test_context.run(|ctx: &ViewerContext, _| {
    /* do something with ctx */
});

Fields§

§recording_store: EntityDb§blueprint_store: EntityDb§space_view_class_registry: SpaceViewClassRegistry§selection_state: ApplicationSelectionState§active_timeline: Timeline§command_sender: CommandSender§command_receiver: CommandReceiver

Implementations§

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impl TestContext

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pub fn edit_selection( &mut self, edit_fn: impl FnOnce(&mut ApplicationSelectionState) )

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pub fn run(&self, func: impl FnMut(&ViewerContext<'_>, &mut Ui))

Run the given function with a ViewerContext produced by the Self.

Note: there is a possibility that the closure will be called more than once, see egui::Context::run.

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pub fn run_and_handle_system_commands( &mut self, func: impl FnMut(&ViewerContext<'_>, &mut Ui) )

Run the given function with a ViewerContext produced by the Self and handle any system commands issued during execution (see Self::handle_system_command).

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pub fn handle_system_command(&mut self)

Best-effort attempt to meaningfully handle some of the system commands.

Trait Implementations§

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impl Default for TestContext

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fn default() -> TestContext

Returns the “default value” for a type. Read more

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