Struct rerun::sdk::prelude::Boxes2D

source ·
pub struct Boxes2D {
    pub half_sizes: Vec<HalfSize2D>,
    pub centers: Option<Vec<Position2D>>,
    pub colors: Option<Vec<Color>>,
    pub radii: Option<Vec<Radius>>,
    pub labels: Option<Vec<Text>>,
    pub show_labels: Option<ShowLabels>,
    pub draw_order: Option<DrawOrder>,
    pub class_ids: Option<Vec<ClassId>>,
}
Expand description

Archetype: 2D boxes with half-extents and optional center, colors etc.

§Example

§Simple 2D boxes

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec = rerun::RecordingStreamBuilder::new("rerun_example_box2d").spawn()?;

    rec.log(
        "simple",
        &rerun::Boxes2D::from_mins_and_sizes([(-1., -1.)], [(2., 2.)]),
    )?;

    Ok(())
}

Fields§

§half_sizes: Vec<HalfSize2D>

All half-extents that make up the batch of boxes.

§centers: Option<Vec<Position2D>>

Optional center positions of the boxes.

§colors: Option<Vec<Color>>

Optional colors for the boxes.

§radii: Option<Vec<Radius>>

Optional radii for the lines that make up the boxes.

§labels: Option<Vec<Text>>

Optional text labels for the boxes.

If there’s a single label present, it will be placed at the center of the entity. Otherwise, each instance will have its own label.

§show_labels: Option<ShowLabels>

Optional choice of whether the text labels should be shown by default.

§draw_order: Option<DrawOrder>

An optional floating point value that specifies the 2D drawing order.

Objects with higher values are drawn on top of those with lower values.

The default for 2D boxes is 10.0.

§class_ids: Option<Vec<ClassId>>

Optional components::ClassIds for the boxes.

The components::ClassId provides colors and labels if not specified explicitly.

Implementations§

source§

impl Boxes2D

source

pub const NUM_COMPONENTS: usize = 9usize

The total number of components in the archetype: 1 required, 3 recommended, 5 optional

source§

impl Boxes2D

source

pub fn with_centers( self, centers: impl IntoIterator<Item = impl Into<Position2D>> ) -> Boxes2D

Optional center positions of the boxes.

source

pub fn with_colors( self, colors: impl IntoIterator<Item = impl Into<Color>> ) -> Boxes2D

Optional colors for the boxes.

source

pub fn with_radii( self, radii: impl IntoIterator<Item = impl Into<Radius>> ) -> Boxes2D

Optional radii for the lines that make up the boxes.

source

pub fn with_labels( self, labels: impl IntoIterator<Item = impl Into<Text>> ) -> Boxes2D

Optional text labels for the boxes.

If there’s a single label present, it will be placed at the center of the entity. Otherwise, each instance will have its own label.

source

pub fn with_show_labels(self, show_labels: impl Into<ShowLabels>) -> Boxes2D

Optional choice of whether the text labels should be shown by default.

source

pub fn with_draw_order(self, draw_order: impl Into<DrawOrder>) -> Boxes2D

An optional floating point value that specifies the 2D drawing order.

Objects with higher values are drawn on top of those with lower values.

The default for 2D boxes is 10.0.

source

pub fn with_class_ids( self, class_ids: impl IntoIterator<Item = impl Into<ClassId>> ) -> Boxes2D

Optional components::ClassIds for the boxes.

The components::ClassId provides colors and labels if not specified explicitly.

source§

impl Boxes2D

source

pub fn from_half_sizes( half_sizes: impl IntoIterator<Item = impl Into<HalfSize2D>> ) -> Boxes2D

Creates new Boxes2D with Self::half_sizes centered around the local origin.

source

pub fn from_centers_and_half_sizes( centers: impl IntoIterator<Item = impl Into<Position2D>>, half_sizes: impl IntoIterator<Item = impl Into<HalfSize2D>> ) -> Boxes2D

Creates new Boxes2D with Self::centers and Self::half_sizes.

source

pub fn from_sizes(sizes: impl IntoIterator<Item = impl Into<Vec2D>>) -> Boxes2D

Creates new Boxes2D with Self::half_sizes created from (full) sizes.

TODO(#3285): Does not preserve data as-is and instead creates half-sizes from the input data.

source

pub fn from_centers_and_sizes( centers: impl IntoIterator<Item = impl Into<Position2D>>, sizes: impl IntoIterator<Item = impl Into<Vec2D>> ) -> Boxes2D

Creates new Boxes2D with Self::centers and Self::half_sizes created from centers and (full) sizes.

TODO(#3285): Does not preserve data as-is and instead creates half-sizes from the input data.

source

pub fn from_mins_and_sizes( mins: impl IntoIterator<Item = impl Into<Vec2D>>, sizes: impl IntoIterator<Item = impl Into<Vec2D>> ) -> Boxes2D

Creates new Boxes2D with Self::centers and Self::half_sizes created from minimums and (full) sizes.

TODO(#3285): Does not preserve data as-is and instead creates centers and half-sizes from the input data.

Trait Implementations§

source§

impl Archetype for Boxes2D

§

type Indicator = GenericIndicatorComponent<Boxes2D>

The associated indicator component, whose presence indicates that the high-level archetype-based APIs were used to log the data. Read more
source§

fn name() -> ArchetypeName

The fully-qualified name of this archetype, e.g. rerun.archetypes.Points2D.
source§

fn display_name() -> &'static str

Readable name for displaying in ui.
source§

fn indicator() -> MaybeOwnedComponentBatch<'static>

Creates a ComponentBatch out of the associated Self::Indicator component. Read more
source§

fn required_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that must be provided by the user when constructing this archetype.
source§

fn recommended_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that should be provided by the user when constructing this archetype.
source§

fn optional_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that may be provided by the user when constructing this archetype.
source§

fn all_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that must, should and may be provided by the user when constructing this archetype. Read more
source§

fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)> ) -> Result<Boxes2D, DeserializationError>

Given an iterator of Arrow arrays and their respective ComponentNames, deserializes them into this archetype. Read more
source§

fn from_arrow( data: impl IntoIterator<Item = (Field, Box<dyn Array>)> ) -> Result<Self, DeserializationError>
where Self: Sized,

Given an iterator of Arrow arrays and their respective field metadata, deserializes them into this archetype. Read more
source§

impl AsComponents for Boxes2D

source§

fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>

Exposes the object’s contents as a set of ComponentBatchs. Read more
source§

fn to_arrow(&self) -> Result<Vec<(Field, Box<dyn Array>)>, SerializationError>

Serializes all non-null Components of this bundle into Arrow arrays. Read more
source§

impl Clone for Boxes2D

source§

fn clone(&self) -> Boxes2D

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Boxes2D

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl PartialEq for Boxes2D

source§

fn eq(&self, other: &Boxes2D) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl SizeBytes for Boxes2D

source§

fn heap_size_bytes(&self) -> u64

Returns the total size of self on the heap, in bytes.
source§

fn is_pod() -> bool

Is Self just plain old data? Read more
source§

fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
source§

fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
source§

impl ArchetypeReflectionMarker for Boxes2D

source§

impl StructuralPartialEq for Boxes2D

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Az for T

source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

source§

fn cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> CheckedAs for T

source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> DynClone for T
where T: Clone,

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> FromRef<T> for T
where T: Clone,

§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> IntoRequest<T> for T

source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
source§

impl<Src, Dst> LosslessTryInto<Dst> for Src
where Dst: LosslessTryFrom<Src>,

source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
source§

impl<Src, Dst> LossyInto<Dst> for Src
where Dst: LossyFrom<Src>,

source§

fn lossy_into(self) -> Dst

Performs the conversion.
source§

impl<T> OverflowingAs for T

source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> SaturatingAs for T

source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> To for T
where T: ?Sized,

§

fn to<T>(self) -> T
where Self: Into<T>,

Converts to T by calling Into<T>::into.
§

fn try_to<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> UnwrappedAs for T

source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> WrappingAs for T

source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,

§

impl<T> Ungil for T
where T: Send,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T

§

impl<T> WasmNotSync for T
where T: Sync,