Rerun C++ SDK
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rerun::components::PoseRotationAxisAngle Struct Reference

Component: 3D rotation represented by a rotation around a given axis that doesn't propagate in the transform hierarchy. More...

#include <rerun/components/pose_rotation_axis_angle.hpp>

Public Member Functions

 PoseRotationAxisAngle (rerun::datatypes::RotationAxisAngle rotation_)
 
PoseRotationAxisAngleoperator= (rerun::datatypes::RotationAxisAngle rotation_)
 
 operator rerun::datatypes::RotationAxisAngle () const
 Cast to the underlying RotationAxisAngle datatype.
 

Public Attributes

rerun::datatypes::RotationAxisAngle rotation
 

Detailed Description

Component: 3D rotation represented by a rotation around a given axis that doesn't propagate in the transform hierarchy.

If normalization of the rotation axis fails the rotation is treated as an invalid transform.


The documentation for this struct was generated from the following file: