Rerun C++ SDK
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Component: 3D rotation represented by a rotation around a given axis that doesn't propagate in the transform hierarchy. More...
#include <rerun/components/pose_rotation_axis_angle.hpp>
Public Member Functions | |
PoseRotationAxisAngle (rerun::datatypes::RotationAxisAngle rotation_) | |
PoseRotationAxisAngle & | operator= (rerun::datatypes::RotationAxisAngle rotation_) |
operator rerun::datatypes::RotationAxisAngle () const | |
Cast to the underlying RotationAxisAngle datatype. | |
Public Attributes | |
rerun::datatypes::RotationAxisAngle | rotation |
Component: 3D rotation represented by a rotation around a given axis that doesn't propagate in the transform hierarchy.
If normalization of the rotation axis fails the rotation is treated as an invalid transform.