Struct re_renderer::renderer::compositor::CompositorDrawData
source · pub struct CompositorDrawData {
bind_group: GpuBindGroup,
enable_blending: bool,
}
Fields§
§bind_group: GpuBindGroup
GpuBindGroup
pointing at the current image source and
a uniform buffer for describing a tonemapper/compositor configuration.
enable_blending: bool
If true, the compositor will blend with the image.
Implementations§
source§impl CompositorDrawData
impl CompositorDrawData
pub fn new( ctx: &RenderContext, color_texture: &Arc<DynamicResource<GpuTextureHandle, TextureDesc, GpuTextureInternal>>, outline_final_voronoi: Option<&Arc<DynamicResource<GpuTextureHandle, TextureDesc, GpuTextureInternal>>>, outline_config: &Option<OutlineConfig>, enable_blending: bool ) -> Self
Trait Implementations§
source§impl Clone for CompositorDrawData
impl Clone for CompositorDrawData
source§fn clone(&self) -> CompositorDrawData
fn clone(&self) -> CompositorDrawData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl DrawData for CompositorDrawData
impl DrawData for CompositorDrawData
type Renderer = Compositor
Auto Trait Implementations§
impl Freeze for CompositorDrawData
impl !RefUnwindSafe for CompositorDrawData
impl Send for CompositorDrawData
impl Sync for CompositorDrawData
impl Unpin for CompositorDrawData
impl !UnwindSafe for CompositorDrawData
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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self
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variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
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variant of Either<Self, Self>
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