pub struct YuvFormatConverter {
render_pipeline: GpuRenderPipelineHandle,
bind_group_layout: GpuBindGroupLayoutHandle,
}
Expand description
Converter for chroma subsampling formats.
Takes chroma subsampled data and draws to a fullscreen sRGB output texture.
Implemented as a Renderer
in order to make use of the existing mechanisms for storing renderer data.
(we need some place to lazily create the render pipeline, store a handle to it and encapsulate the draw logic!)
Fields§
§render_pipeline: GpuRenderPipelineHandle
§bind_group_layout: GpuBindGroupLayoutHandle
Trait Implementations§
source§impl Renderer for YuvFormatConverter
impl Renderer for YuvFormatConverter
type RendererDrawData = YuvFormatConversionTask
fn create_renderer(ctx: &RenderContext) -> Self
source§fn draw(
&self,
render_pipelines: &StaticResourcePoolReadLockAccessor<'_, GpuRenderPipelineHandle, RenderPipeline>,
_phase: DrawPhase,
pass: &mut RenderPass<'_>,
draw_data: &Self::RendererDrawData
) -> Result<(), DrawError>
fn draw( &self, render_pipelines: &StaticResourcePoolReadLockAccessor<'_, GpuRenderPipelineHandle, RenderPipeline>, _phase: DrawPhase, pass: &mut RenderPass<'_>, draw_data: &Self::RendererDrawData ) -> Result<(), DrawError>
Called once per phase given by
Renderer::participated_phases
.source§fn participated_phases() -> &'static [DrawPhase]
fn participated_phases() -> &'static [DrawPhase]
Combination of flags indicating in which phases
Renderer::draw
should be called.Auto Trait Implementations§
impl Freeze for YuvFormatConverter
impl RefUnwindSafe for YuvFormatConverter
impl Send for YuvFormatConverter
impl Sync for YuvFormatConverter
impl Unpin for YuvFormatConverter
impl UnwindSafe for YuvFormatConverter
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T: ?Sized,
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T: ?Sized,
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source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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