6#include "../collection.hpp"
7#include "../compiler_utils.hpp"
8#include "../component_batch.hpp"
9#include "../components/entity_path.hpp"
10#include "../components/video_timestamp.hpp"
11#include "../indicator_component.hpp"
12#include "../result.hpp"
137 static constexpr const char IndicatorComponentName[] =
138 "rerun.components.VideoFrameReferenceIndicator";
163 RR_WITH_MAYBE_UNINITIALIZED_DISABLED(
return std::move(*
this);)
171 template <
typename T>
176 struct AsComponents<archetypes::VideoFrameReference> {
178 static Result<std::vector<ComponentBatch>> serialize(
179 const archetypes::VideoFrameReference& archetype
All built-in archetypes. See Types in the Rerun manual.
Definition rerun.hpp:77
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
Archetype: References a single video frame.
Definition video_frame_reference.hpp:114
VideoFrameReference with_video_reference(rerun::components::EntityPath _video_reference) &&
Optional reference to an entity with a archetypes::AssetVideo.
Definition video_frame_reference.hpp:159
rerun::components::VideoTimestamp timestamp
References the closest video frame to this timestamp.
Definition video_frame_reference.hpp:123
std::optional< rerun::components::EntityPath > video_reference
Optional reference to an entity with a archetypes::AssetVideo.
Definition video_frame_reference.hpp:134
Component: A path to an entity, usually to reference some data that is part of the target entity.
Definition entity_path.hpp:17
Indicator component used by archetypes when converting them to component lists.
Definition indicator_component.hpp:32
Component: Timestamp inside a archetypes::AssetVideo.
Definition video_timestamp.hpp:16