Rerun C++ SDK
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All built-in archetypes. See Types in the Rerun manual. More...
Classes | |
struct | AnnotationContext |
Archetype: The annotation context provides additional information on how to display entities. More... | |
struct | Arrows2D |
Archetype: 2D arrows with optional colors, radii, labels, etc. More... | |
struct | Arrows3D |
Archetype: 3D arrows with optional colors, radii, labels, etc. More... | |
struct | Asset3D |
Archetype: A prepacked 3D asset (.gltf , .glb , .obj , .stl , etc.). More... | |
struct | AssetVideo |
Archetype: A video binary. More... | |
struct | BarChart |
Archetype: A bar chart. More... | |
struct | Boxes2D |
Archetype: 2D boxes with half-extents and optional center, colors etc. More... | |
struct | Boxes3D |
Archetype: 3D boxes with half-extents and optional center, rotations, colors etc. More... | |
struct | Capsules3D |
Archetype: 3D capsules; cylinders with hemispherical caps. More... | |
struct | Clear |
Archetype: Empties all the components of an entity. More... | |
struct | DepthImage |
Archetype: A depth image, i.e. More... | |
struct | DisconnectedSpace |
Archetype: Spatially disconnect this entity from its parent. More... | |
struct | Ellipsoids3D |
Archetype: 3D ellipsoids or spheres. More... | |
struct | EncodedImage |
Archetype: An image encoded as e.g. More... | |
struct | GeoLineStrings |
Archetype: Geospatial line strings with positions expressed in EPSG:4326 altitude and longitude (North/East-positive degrees), and optional colors and radii. More... | |
struct | GeoPoints |
Archetype: Geospatial points with positions expressed in EPSG:4326 latitude and longitude (North/East-positive degrees), and optional colors and radii. More... | |
struct | GraphEdges |
Archetype: A list of edges in a graph. More... | |
struct | GraphNodes |
Archetype: A list of nodes in a graph with optional labels, colors, etc. More... | |
struct | Image |
Archetype: A monochrome or color image. More... | |
struct | InstancePoses3D |
Archetype: One or more transforms between the current entity and its parent. More... | |
struct | LineStrips2D |
Archetype: 2D line strips with positions and optional colors, radii, labels, etc. More... | |
struct | LineStrips3D |
Archetype: 3D line strips with positions and optional colors, radii, labels, etc. More... | |
struct | Mesh3D |
Archetype: A 3D triangle mesh as specified by its per-mesh and per-vertex properties. More... | |
struct | Pinhole |
Archetype: Camera perspective projection (a.k.a. More... | |
struct | Points2D |
Archetype: A 2D point cloud with positions and optional colors, radii, labels, etc. More... | |
struct | Points3D |
Archetype: A 3D point cloud with positions and optional colors, radii, labels, etc. More... | |
struct | Scalar |
Archetype: A double-precision scalar, e.g. More... | |
struct | SegmentationImage |
Archetype: An image made up of integer components::ClassId s. More... | |
struct | SeriesLine |
Archetype: Define the style properties for a line series in a chart. More... | |
struct | SeriesPoint |
Archetype: Define the style properties for a point series in a chart. More... | |
struct | Tensor |
Archetype: An N-dimensional array of numbers. More... | |
struct | TextDocument |
Archetype: A text element intended to be displayed in its own text box. More... | |
struct | TextLog |
Archetype: A log entry in a text log, comprised of a text body and its log level. More... | |
struct | Transform3D |
Archetype: A transform between two 3D spaces, i.e. More... | |
struct | VideoFrameReference |
Archetype: References a single video frame. More... | |
struct | ViewCoordinates |
Archetype: How we interpret the coordinate system of an entity/space. More... | |
All built-in archetypes. See Types in the Rerun manual.