Rerun C++ SDK
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rerun::archetypes Namespace Reference

All built-in archetypes. See Types in the Rerun manual. More...

Classes

struct  AnnotationContext
 Archetype: The annotation context provides additional information on how to display entities. More...
 
struct  Arrows2D
 Archetype: 2D arrows with optional colors, radii, labels, etc. More...
 
struct  Arrows3D
 Archetype: 3D arrows with optional colors, radii, labels, etc. More...
 
struct  Asset3D
 Archetype: A prepacked 3D asset (.gltf, .glb, .obj, .stl, etc.). More...
 
struct  AssetVideo
 Archetype: A video binary. More...
 
struct  BarChart
 Archetype: A bar chart. More...
 
struct  Boxes2D
 Archetype: 2D boxes with half-extents and optional center, colors etc. More...
 
struct  Boxes3D
 Archetype: 3D boxes with half-extents and optional center, rotations, colors etc. More...
 
struct  Capsules3D
 Archetype: 3D capsules; cylinders with hemispherical caps. More...
 
struct  Clear
 Archetype: Empties all the components of an entity. More...
 
struct  DepthImage
 Archetype: A depth image, i.e. More...
 
struct  DisconnectedSpace
 Archetype: Spatially disconnect this entity from its parent. More...
 
struct  Ellipsoids3D
 Archetype: 3D ellipsoids or spheres. More...
 
struct  EncodedImage
 Archetype: An image encoded as e.g. More...
 
struct  GeoLineStrings
 Archetype: Geospatial line strings with positions expressed in EPSG:4326 altitude and longitude (North/East-positive degrees), and optional colors and radii. More...
 
struct  GeoPoints
 Archetype: Geospatial points with positions expressed in EPSG:4326 latitude and longitude (North/East-positive degrees), and optional colors and radii. More...
 
struct  Image
 Archetype: A monochrome or color image. More...
 
struct  InstancePoses3D
 Archetype: One or more transforms between the current entity and its parent. More...
 
struct  LineStrips2D
 Archetype: 2D line strips with positions and optional colors, radii, labels, etc. More...
 
struct  LineStrips3D
 Archetype: 3D line strips with positions and optional colors, radii, labels, etc. More...
 
struct  Mesh3D
 Archetype: A 3D triangle mesh as specified by its per-mesh and per-vertex properties. More...
 
struct  Pinhole
 Archetype: Camera perspective projection (a.k.a. More...
 
struct  Points2D
 Archetype: A 2D point cloud with positions and optional colors, radii, labels, etc. More...
 
struct  Points3D
 Archetype: A 3D point cloud with positions and optional colors, radii, labels, etc. More...
 
struct  Scalar
 Archetype: A double-precision scalar, e.g. More...
 
struct  SegmentationImage
 Archetype: An image made up of integer components::ClassIds. More...
 
struct  SeriesLine
 Archetype: Define the style properties for a line series in a chart. More...
 
struct  SeriesPoint
 Archetype: Define the style properties for a point series in a chart. More...
 
struct  Tensor
 Archetype: An N-dimensional array of numbers. More...
 
struct  TextDocument
 Archetype: A text element intended to be displayed in its own text box. More...
 
struct  TextLog
 Archetype: A log entry in a text log, comprised of a text body and its log level. More...
 
struct  Transform3D
 Archetype: A transform between two 3D spaces, i.e. More...
 
struct  VideoFrameReference
 Archetype: References a single video frame. More...
 
struct  ViewCoordinates
 Archetype: How we interpret the coordinate system of an entity/space. More...
 

Detailed Description

All built-in archetypes. See Types in the Rerun manual.