Struct re_renderer::wgpu_resources::WgpuResourcePools
source · pub struct WgpuResourcePools {
pub bind_group_layouts: GpuBindGroupLayoutPool,
pub pipeline_layouts: GpuPipelineLayoutPool,
pub render_pipelines: GpuRenderPipelinePool,
pub samplers: GpuSamplerPool,
pub shader_modules: GpuShaderModulePool,
pub bind_groups: GpuBindGroupPool,
pub buffers: GpuBufferPool,
pub textures: GpuTexturePool,
}
Expand description
Collection of all wgpu resource pools.
Note that all resource pools define their resources by type & type properties (the descriptor). This means they are not directly concerned with contents and tend to act more like allocators. Garbage collection / resource reclamation strategy differs by type, for details check their respective allocation/creation functions!
Fields§
§bind_group_layouts: GpuBindGroupLayoutPool
§pipeline_layouts: GpuPipelineLayoutPool
§render_pipelines: GpuRenderPipelinePool
§samplers: GpuSamplerPool
§shader_modules: GpuShaderModulePool
§bind_groups: GpuBindGroupPool
§buffers: GpuBufferPool
§textures: GpuTexturePool
Implementations§
source§impl WgpuResourcePools
impl WgpuResourcePools
pub fn statistics(&self) -> WgpuResourcePoolStatistics
Trait Implementations§
source§impl Default for WgpuResourcePools
impl Default for WgpuResourcePools
source§fn default() -> WgpuResourcePools
fn default() -> WgpuResourcePools
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !Freeze for WgpuResourcePools
impl !RefUnwindSafe for WgpuResourcePools
impl Send for WgpuResourcePools
impl Sync for WgpuResourcePools
impl Unpin for WgpuResourcePools
impl !UnwindSafe for WgpuResourcePools
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